Overview#
Void Totem adds a single item, the Totem of Void Undying, and it exists to answer one specific death: falling out of the bottom of the world.
The void is unusual among the ways Minecraft can kill you. It ignores armour, it ignores resistance, and it ignores the ordinary Totem of Undying, because the damage it deals is written to bypass the protection a totem provides. Anything you were carrying falls with you and is destroyed. There is no body to run back to and no items to recover.
The Totem of Void Undying is the exception. Carry it and the void stops being a guaranteed loss: the totem is spent instead of your life, and you are returned to solid ground with your inventory intact.
What Happens When It Triggers#
The totem activates at the moment the void would otherwise kill you. Four things happen at once:
- The totem is consumed. One totem is spent per rescue, exactly like the ordinary Totem of Undying.
- You are moved to safety. The game returns you to the last solid block you were standing on. If it cannot place you there, it sets you down high in the sky instead, at a height you control, so you have room to react rather than reappearing inside terrain.
- You are healed and shielded. You come back with Regeneration and Absorption, the same effects the vanilla totem grants.
- The landing is free. The fall that follows the rescue does not hurt you, so being placed high in the air is not a second death sentence.
A sound plays, particles burst around you, and the totem sweeps across the screen the way the vanilla one does, so the rescue is unmistakable.
Finding One#
The Totem of Void Undying is treasure loot: it is found in the chests of End Cities.
That placement is deliberate. The End is where the void is closest and most dangerous — the outer islands are separated by open drops, the main island has an edge on every side, and being knocked off by a shulker or an enderman is a routine hazard. The totem is found in the place where you are most likely to need it.
In creative it sits in the Combat tab, directly beside the ordinary Totem of Undying.
Carrying It#
By default the totem has to be held, in either hand, exactly like the vanilla Totem of Undying. Holding it costs you a hand slot, which is the trade the vanilla item asks for too.
If you would rather not give up a hand, one setting changes that: with Use From Inventory turned on, a totem anywhere in your inventory will be used. This is more forgiving than the vanilla rules, so it is off by default and left to you to choose.
Settings#
All settings are adjustable in game, from the mod's own options screen.
- Use From Inventory — when on, a totem stored anywhere in your inventory is used, not just one held in hand. Off by default.
- Teleport Height — how far above the world the rescue places you when no safe ground can be found. Raise it if you want more time to react on the way down, lower it if you would rather land sooner.
- Blocklisted Dimensions — a list of dimensions where the totem does nothing. Use it to keep the totem out of a particular world.
- Invert Blocklist — flips that list into an allowlist, so the totem works only in the dimensions you name. This is the simpler option when you want the totem restricted to one place, such as the End alone.
Notes and Limits#
- The totem answers the void specifically. It is not a general second life: ordinary damage, lava, mobs and starvation are unaffected, and the vanilla Totem of Undying still covers those.
- One totem is one rescue. Carrying several means several rescues.
- The rescue depends on the game finding somewhere to put you. If you have never stood on solid ground in that dimension, the fallback high-altitude placement is what you get.
- Being placed in the sky is intentional, not a failure — the accompanying fall protection is what makes it survivable.
Frequently Asked Questions#
Does the ordinary Totem of Undying already do this? No. Void damage is written to pass straight through the protection the vanilla totem offers, so holding one changes nothing when you fall out of the world. That gap is the reason this item exists.
Do I keep my items? Yes. You never die, so nothing is dropped and nothing is destroyed.
Can I still die in the void? Yes — if you are not carrying a totem, or the dimension is on the blocklist, the void behaves exactly as it always has.
Does it work for mobs as well as players? The rescue is written against living entities generally, so a mob holding one is covered by the same rules.
Is it craftable? No. It is treasure loot, found in End City chests.