دانلود ماد Flux Networks (26.2) - برق بی‌سیم ماینکرفت
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Flux Networks Wiki

A guide to Flux Networks - the wireless energy mod that moves Forge Energy between generators and machines with no cables: what each Flux device does, how to build and join a network, the Network Config screen, priority and transfer limits, and tips for routing power.

8 sections · 1,420 words

Overview#

Flux Networks lets you build a completely wireless energy network that moves Forge Energy (FE/RF) between generators, batteries, and machines with no cables, wires, or pipes. You place a handful of special Flux devices, connect each one to a shared named network, and power flows instantly across the whole network - no matter how far apart the devices are, and even between different dimensions.

Instead of running long, messy cable paths from your power plant to every machine, you drop a device next to the source, another next to the consumer, join them to the same network, and the energy simply teleports across. Everything is managed through an in-game screen with live statistics, per-device priorities, and transfer limits, so you get a clean, long-range, fully controllable power grid.

Getting Started#

The basic loop is: craft the devices, place them, join them to one network.

  1. Craft the Flux devices using the mod's components (Flux Cores and Flux Dust are the key crafting ingredients).
  2. Place a Flux Plug directly against a power source - a generator or a charged battery block.
  3. Place a Flux Point directly against the machine (or block) that needs power.
  4. Open each device and connect both to the same network (create a new one, or click an existing network to join it).

Once both devices share a network, energy flows automatically from the source, into the network, and out to the machine. Add more Plugs, Points, and Storage blocks to the same network at any time and they all share the same pool of power.

Flux Devices#

Flux Networks has a small set of devices, each with a clear job. Mixing them on one network is how you build a power grid.

Flux Plug

The input device. A Flux Plug attaches to a power source (a generator, a full battery, another mod's energy block) and pushes that energy into the network. Use Plugs wherever you produce or store power that you want to share.

Flux Point

The output device. A Flux Point attaches to a machine or anything that consumes power and pulls energy out of the network to feed it. Use Points wherever something needs to be powered.

Flux Storage

A large battery block that lives inside the network. It buffers a big amount of energy and acts as both an input and an output - filling up when the network has spare power and releasing it when demand spikes. Storage comes in multiple tiers, each with a bigger internal buffer, so higher tiers smooth out larger, more demanding networks.

Flux Controller

The brain of a network. A Controller unlocks network-wide features and can wirelessly charge the items and gear in a nearby player's inventory straight from the network's energy. A network runs best with a Controller managing it.

How Networks Work#

A network is a named, shared pool of energy that every device you connect to it can draw from or feed into.

  • Named and owned. Each network has a name and an owner (the player who created it). You can also set an optional password so only trusted players can join.
  • Wireless and long-range. Devices on the same network exchange energy no matter the distance between them, and the connection works across dimensions - a generator in the Nether can power a base in the Overworld.
  • Any mix of devices. Put as many Plugs, Points, and Storage blocks on a network as you like. Plugs and Storage feed energy in; Points and Storage take energy out; the network balances the flow every tick.
  • Live balancing. Each tick the network gathers available energy from its inputs and distributes it to its outputs, respecting each device's priority and transfer limit.

To join a device to a network, open its Network Config screen, then either create a new network or click an existing one in the network list (entering the password if it has one).

Network Config Screen#

Every Flux device opens an in-game Network Config screen. This is where you set the device up and watch the network in real time.

Left side - this device

  • Name - give the device a label so it's easy to identify.
  • Priority - a number that decides the order in which devices are served (see Priority & Transfer Limits).
  • Transfer Limit - the maximum FE per tick that can flow through this device.
  • Toggles - options such as a surge mode and an unlimited mode that let a device ignore its transfer limit for bursts of power.
  • Apply / Disconnect - save your changes, or drop the device off its network.

Live statistics

  • Connected - the network this device is currently part of.
  • Input (FE/t) - how much energy is entering the network right now.
  • Output (FE/t) - how much is leaving the network right now.
  • This device - this device's own throughput.
  • Buffer - the total energy currently stored across the network.

Right side - networks

  • A list of networks you can click to join.
  • A password field for protected networks.
  • A New network name field and a Create button to make your own.

Priority & Transfer Limits#

Two settings give you precise control over how power is routed: priority and transfer limit.

Priority

Every Plug, Point, and Storage has a priority number. The network serves higher-priority devices first.

  • On the output side, higher-priority Points get energy before lower-priority ones when power is limited.
  • On the input side, higher-priority Plugs are drained first, so you can decide which sources get used before others.

A common trick: give your main generators a high priority and your backup generators a low priority, so the backups only kick in when the main supply can't keep up with demand.

Transfer Limit

Each device has a per-device transfer limit - the cap on how much FE per tick can move through it. Use it to:

  • Protect a machine from being force-fed more power than it should draw.
  • Throttle a source so a single Plug doesn't dump its entire output at once.
  • Balance a network so no one device hogs all the flow.

The surge and unlimited toggles let a device temporarily exceed or ignore its limit when you need a burst of power. Combine priorities and limits to shape exactly where energy goes and how fast.

Tips#

  • One network, many devices. You don't need a separate network per machine - put all your Plugs, Points, and Storage on a single named network and let it balance the load.
  • Add Storage for spikes. A Flux Storage block buffers energy so machines that draw in bursts don't starve when production dips.
  • Use priority for backups. Set backup generators to a low priority so they only run when your main supply falls short.
  • Cap hungry machines. Give a heavy consumer a transfer limit so it can't drain the whole network in a moment.
  • Password your network. On multiplayer servers, set a password so other players can't tap into your power.
  • Place a Controller. Add a Flux Controller to unlock network features and wirelessly charge the gear in your inventory.
  • Watch the stats. The input, output, and buffer readouts on the config screen tell you at a glance whether your network is producing enough power.

FAQ & Troubleshooting#

Do I need cables or wires? No. That's the whole point - energy travels wirelessly between any devices on the same network, so there is nothing to run between them.

My machine isn't getting power - what's wrong? Check that the Flux Point is placed directly against the machine, that it's connected to the same network as your source, and that the network actually has energy (look at the Input and Buffer readouts). Also make sure the Point's transfer limit isn't set too low.

Can a network reach another dimension? Yes. Devices on the same network share energy across dimensions, so you can generate power in one dimension and use it in another.

How do I choose which generators run first? Use priority. Higher-priority Plugs are drained before lower-priority ones, so set your preferred sources higher and your backups lower.

What's the difference between a Plug and a Point? A Plug puts energy into the network (attach it to a source); a Point takes energy out of the network (attach it to a consumer). A Storage block does both.

Why use Flux Storage? It buffers a large amount of energy inside the network, smoothing out spikes in demand and holding surplus power for later. Higher tiers store more.

How do I stop others from joining my network? Give the network a password when you create it, so only players who know it can connect their devices.