Paint a Minecraft skin directly on the 3D model. Java 64×64 and Bedrock 128×128, layers, mirroring, undo, capes and animation preview. Nothing is uploaded.
Blank skin loaded.
Java's editor is built around 64 and Bedrock's around 128. The constant is baked in, so the two cannot hand each other a canvas — which is why each edition is a real URL rather than a toggle.
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