Overview#
The Raised Mod is a specialized UI utility for Minecraft that addresses a common visual issue where the hotbar selector (the highlight box indicating the currently selected slot) or the hotbar itself overlaps with other screen elements or is positioned too low for certain display configurations.
Primarily used by players who utilize custom HUD mods or high-resolution resource packs, Raised provides granular control over the vertical offset of the hotbar. This ensures that the selection box remains perfectly aligned with the item slots, even when the hotbar is moved from its vanilla position. It is a client-side mod, meaning it does not need to be installed on servers to function.
Core Mechanics#
The mod functions by intercepting the rendering calls for the In-Game HUD. It applies a mathematical offset to the Y-axis coordinates of the hotbar texture and the selector sprite.
The Hotbar Selector Fix
In vanilla Minecraft, the hotbar selector is hardcoded to a specific screen coordinate relative to the bottom of the window. When other mods attempt to move the hotbar, the selector often stays behind or becomes misaligned. Raised fixes this by linking the selector's position directly to the hotbar's modified offset.
Visual Comparison
| Feature | Vanilla Behavior | Raised Mod Behavior |
|---|---|---|
| Hotbar Position | Fixed at the bottom edge. | Configurable vertical height. |
| Selector Alignment | May break with HUD mods. | Dynamically follows hotbar offset. |
| UI Overlap | Can hide subtitles or action bars. | Can be raised to clear space. |
Configuration#
The mod's behavior is entirely dictated by its configuration file. Users can fine-tune the appearance of their HUD through the following settings:
Config Options
| Option | Type | Default | Description |
|---|---|---|---|
raisedAmount |
Integer | 0 |
The number of pixels to raise the hotbar from the bottom of the screen. |
raisedSelector |
Boolean | true |
If enabled, the selection box highlight will be raised along with the hotbar. |
To edit these values, players can navigate to the .minecraft/config folder and locate the raised.json (or .toml depending on the loader version) file. Changes can be applied in-real time using the reload command.
Commands#
Raised includes a set of administrative commands to manage the mod's state without restarting the game client.
| Command | Function |
|---|---|
/raised reload |
Reloads the configuration file from the disk, applying any manual changes made to the config file. |
/raised help |
Displays a list of available sub-commands and current version information. |
Keybindings#
While the mod is primarily configuration-based, it supports integration with standard keybinding menus. By default, no keys are bound to the raising action to prevent conflicts with vanilla controls. However, users can assign keys in the Options > Controls > Keybinds menu under the "Raised" category to toggle specific UI elements if supported by the current build.
Compatibility#
The Raised mod is built with high compatibility in mind, specifically targeting mods that modify the player's heads-up display. It is known to work seamlessly with:
- AppleSkin: Food values and saturation bars remain correctly positioned above the raised hotbar.
- Inventory HUD+: Prevents overlapping between the inventory preview and the hotbar selector.
- Armor Status Mods: Ensures that armor durability icons do not clip into the raised hotbar area.
- Resource Packs: Works with custom hotbar textures, including those that are taller or wider than the standard 16x16 slot size.
Technical Note
If using other mods that also modify the InGameHud class, ensure that Raised is loaded after them to ensure its offset calculations take priority.