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Binnie Patcher Mod Wiki

Binnie Patcher is a comprehensive compatibility and bug-fix mod for the Binnie's Mods suite (Extra Bees, Extra Trees, Botany, and Genetics) on Minecraft, enabling full functionality with Forestry 4.x and resolving long-standing GUI and machine errors.

7 sections · 973 words

Overview#

Binnie Patcher Mod 1.7.10 is the definitive update for the Binnie's Mods collection. Originally developed to bridge the gap between Binnie's Mods (compiled for Forestry 3) and the significant API changes in Forestry 4, this patcher uses ASM (Abstract Syntax Tree) to modify classes at runtime. It restores broken machines, fixes 'empty' GUI tabs, and ensures that the complex genetic systems of Extra Bees and Genetics function correctly in modern 1.7.10 modpacks.

The mod suite consists of five core components:

  • Binnie Core: Provides the shared API and the Compartment storage system.
  • Extra Bees: Adds 107 new bee species and advanced apiary technology.
  • Extra Trees: Adds 96 tree species, new fruits, and decorative woodcrafting.
  • Botany: Introduces a complete flower breeding and gardening system.
  • Genetics: A high-tech laboratory system for direct DNA manipulation of all Forestry-based lifeforms.

Extra Bees#

Extra Bees significantly expands the apiculture mechanics of Forestry. It introduces a vast array of new species that produce specialized resources such as metal dusts, dyes, and gems.

Bee Species and Branches

Bees are categorized into branches, each with unique environmental requirements and products. Below are notable branches added by the mod:

Branch Notable Species Primary Product Habitat
Metal Iron, Gold, Copper, Tin Metal Nuggets/Dusts Plains/Forest
Gem Diamond, Emerald, Lapis Gem Shards Hills/Mountains
Barren Rocky, Arid, Barren Rocky Combs Desert/Wasteland
Water River, Ocean, Lake Water Combs River/Ocean
Agricultural Milk, Coffee, Sugar Food-related items Plains
Radioactive Uranium, Plutonium Radioactive Combs Wasteland (Requires IC2)

Specialized Machines

Extra Bees adds several machines to streamline bee management and environmental control:

  • Acclimatiser: Uses items like Sand, Water, or Lava to shift a bee's temperature and humidity tolerances.
  • Indexer: An infinite storage solution for bees, allowing players to search and sort through thousands of specimens.
  • Apiarist Database: A portable or stationary device that tracks discovered species, mutations, and genetic traits.

Alveary Components

To optimize production, Extra Bees adds modular upgrades for the Alveary structure:

  • Alveary Transmission: Allows the Alveary to accept RF/MJ power to simulate specific climates.
  • Alveary Hatchery: Automates the production of Bee Larvae for use in Genetics.
  • Alveary Lighting: Prevents the 'No Sky' penalty in underground setups.

Extra Trees#

Extra Trees adds 96 new tree species and a deep wood-processing system. It focuses on both resource production (fruits, nuts, latex) and aesthetic building.

Tree Species and Products

Trees are bred using Forestry's pollination mechanics. Notable species include:

  • Fruit Trees: Apple, Cherry, Plum, Walnut, Chestnut, Banana, Brazil Nut.
  • Industrial Trees: Rubber (Latex), Kapok (Wool), Logwood (Dyes).
  • Aesthetic Trees: Douglas-fir, Ginkgo, Jacaranda, Redwood.

Woodworking and Design

The mod adds 35 new wood types, each with its own planks, stairs, and slabs. The Woodworker machine allows players to combine different wood types into patterned tiles, decorative doors, and custom fences.

Alcohol Production

Extra Trees includes a fermentation and distillation system:

  1. Fruit Press: Extracts juice from fruits.
  2. Brewery: Ferments juice into wines, ciders, and beers.
  3. Distillery: Refines fermented liquids into high-proof spirits like Vodka, Gin, and Rum.

Genetics#

Genetics is the most advanced part of the mod suite, allowing players to bypass traditional breeding by directly editing the genome of bees, trees, flowers, and butterflies.

The Genetic Engineering Workflow

To manipulate genes, players must follow a specific laboratory process:

  1. Genepool: Dissolve unwanted Drones or Larvae into Raw DNA using Ethanol and Enzyme.
  2. Isolator: Extract a specific gene from a specimen into a Serum Vial. This consumes the specimen.
  3. Sequencer: Analyze the Serum Vial to identify which trait it contains (e.g., 'Fast Speed' or 'Imperial Species').
  4. Polymeriser: Use Raw DNA and Polymerising Bacteria to duplicate a sequenced Serum, creating multiple copies of a desired gene.
  5. Inoculator: Inject the gene from a Serum into a Larva, Sapling, or Pollen. This has a chance to permanently change the specimen's genome.

Laboratory Consumables

Machines in the Genetics lab require specific fluids produced in the Incubator:

  • Growth Medium: Bone Meal + Sugar + Water.
  • Bacteria: Growth Medium + Wheat.
  • Enzyme: Bacteria + Sugar.
  • Polymerising Bacteria: Bacteria + Bone Meal.

Botany#

Botany introduces breedable flowers to Minecraft. Unlike vanilla flowers, Botany flowers have complex genetics including color, height, and petal shape.

Gardening Mechanics

Flowers must be grown in specialized soil. Players use a Trowel to plant and harvest.

  • Soil pH: Controlled by adding Lime (alkaline) or Peat (acidic).
  • Moisture: Controlled by proximity to water or sand.
  • Fertilizer: Required to maintain growth speed and mutation rates.

Flower Species

There are 46 base species, including Lilies, Fuchsias, and Tulips. Through cross-pollination (facilitated by bees or manual brushing), players can unlock over 80 different color variations for every species.

Mechanics and Recipes#

Core Machine Recipes

Most Binnie's machines are crafted using a combination of Forestry's Machine Frames and specific Binnie's components.

Machine Key Ingredients Function
Genepool Gold Ingots, Glass, Machine Case Converts bees to Raw DNA
Isolator Orange Dye, Glass, Machine Case Extracts genes into Serums
Inoculator Purple Dye, Glass, Machine Case Injects genes into specimens
Incubator Heating Coil, Glass, Machine Case Cultures bacteria and enzymes
Woodworker Iron Tools, Wood, Machine Case Crafts decorative wood blocks

Mutation Logic

Mutations in Binnie's Mods follow the Forestry standard but often require specific 'foundation' species from Extra Bees. For example, the Iron Bee is a mutation of the Common Bee and a Copper Bee (from Extra Bees). The Patcher ensures these mutation checks are calculated correctly even when using Forestry 4's updated breeding engine.

Configuration and Fixes#

Binnie Patcher applies several critical fixes automatically upon installation. These can be verified in the mod's log output:

  • Forestry 4 API Patch: Re-maps all internal calls from the deprecated Forestry 3 API to the 4.x standard, preventing 'MethodNotFound' crashes.
  • GUI Slash Fix: Resolves an issue where slashes in localized text caused the UI to fail to render.
  • Arborist Database Fix: Restores the 'Wood Products' tab which was previously hardcoded to a null value.
  • Fence Connection: Fixes a bug where Extra Trees fences would not visually connect to Forestry or Vanilla fences.
  • Ore Dictionary Warning: Suppresses warnings regarding items being registered to the OreDict before they are initialized in the game registry.