Overview#
Equivalent Integrations is a technical addon for the ProjectE mod in Minecraft. While ProjectE provides the power of transmutation through the Transmutation Tablet and Alchemical Chests, it often lacks the ability to interface directly with large-scale automation systems like Applied Energistics 2, Refined Storage, or Thermal Expansion.
This mod introduces a suite of machines and items designed to 'distill' the alchemical arts into mechanical processes. By using a Soulbound Talisman, players can link their personal EMC network to machines, allowing those machines to pull from or add to the player's total EMC pool. This enables automated item creation, energy generation from EMC, and seamless item-to-EMC conversion.
Core Mechanics#
The mod operates on the principle of Proxy Transmutation. Instead of the player manually using a Tablet, machines act as the player's proxy.
The Soulbound Connection
To use any machine in this mod, you must first create a Soulbound Talisman.
- Binding: Right-click the Talisman to bind it to yourself. It will now track your UUID and your EMC total.
- Linking: Shift-right-click a machine (like the Transmutation Chamber) with the bound Talisman to insert it. The machine now has access to your 'Knowledge' (items you have previously learned in ProjectE) and your 'EMC Pool'.
Alchemical Algorithms
Machines do not know what to craft by default. You must provide them with an Alchemical Algorithm. This is a blueprint that tells the machine exactly which item to transmute from your network. Algorithms are created by combining a Blank Algorithm with the desired item in a crafting grid.
Blocks#
Equivalent Integrations adds several high-tier blocks to handle different aspects of automation.
Transmutation Chamber
The Transmutation Chamber is the primary output device. When provided with a Soulbound Talisman and one or more Alchemical Algorithms, it will automatically transmute items using the player's EMC.
- Input: Requires a Soulbound Talisman and Alchemical Algorithms.
- Operation: It will continuously produce the items specified in the algorithms as long as the player has enough EMC and there is space in the output buffer.
- Automation: Items can be pulled out of the chamber using hoppers or pipes.
Transmutation Disassembler
The Transmutation Disassembler is the primary input device. It acts as an automated 'trash can' that converts items back into raw EMC.
- Input: Requires a Soulbound Talisman.
- Operation: Any item piped into this block is instantly destroyed, and its EMC value is added to the bound player's network.
- Restriction: It will only accept items that have an EMC value.
Transmutation Generator
This block bridges the gap between Alchemy and Tech mods by converting EMC directly into Forge Energy (FE/RF).
- Input: Requires a Soulbound Talisman.
- Operation: Consumes EMC from the player's pool to generate power.
- Efficiency: The base conversion rate can be improved using Efficiency Catalysts.
Conjuration Assembler
A specialized automated crafting table. Unlike a standard crafter, if the Assembler is missing a component for a recipe but that component has an EMC value and is known by the player, it will transmute that component on the fly using the player's EMC pool.
Items#
Items in this mod are primarily used for configuration and upgrading the machines.
| Item | Description | Usage |
|---|---|---|
| Soulbound Talisman | The core linking item. | Right-click to bind to player; insert into machines to provide EMC access. |
| Blank Alchemical Algorithm | A blank template for blueprints. | Used in crafting to create specific item algorithms. |
| Alchemical Algorithm | A blueprint for a specific item. | Insert into a Transmutation Chamber to set its output. |
| Efficiency Catalyst | An upgrade module. | Insert into a Transmutation Generator to increase RF output per EMC. |
| Low/Medium/High Covalence Paste | Crafting components. | Used in the construction of various mod blocks. |
Creating Algorithms
To create a specific Alchemical Algorithm, place a Blank Alchemical Algorithm and the Item you wish to automate anywhere in a crafting grid. This process does not consume the item, only the blank algorithm.
Recipes#
Most recipes in Equivalent Integrations require materials from ProjectE, such as Covalence Dust and Alchemical Coal.
| Result | Ingredients |
|---|---|
| Soulbound Talisman | 4x Obsidian, 4x Diamond, 1x Ender Pearl |
| Transmutation Chamber | 4x Iron Ingots, 2x Diamonds, 1x Transmutation Tablet, 2x Covalence Dust |
| Transmutation Disassembler | 4x Iron Ingots, 2x Gold Ingots, 1x Alchemical Chest, 2x Covalence Dust |
| Blank Alchemical Algorithm | 1x Paper, 1x Glowstone Dust, 1x Blue Covalence Dust |
| Transmutation Generator | 4x Iron Ingots, 2x Redstone, 1x Soulbound Talisman, 2x Covalence Dust |
(Note: Recipes may vary slightly depending on server configuration or modpack changes.)
Mechanics & Integration#
Energy Integration
The mod is fully compatible with the Forge Energy (FE) system. The Transmutation Generator can power machines from mods like Thermal Expansion, Mekanism, and Actually Additions.
Automation Compatibility
- Inventory Tweaks: Machine GUIs are compatible with sorting shortcuts.
- Applied Energistics 2 / Refined Storage: You can place a Transmutation Chamber against an Interface. By setting the Chamber to produce a specific item, the storage system will see the Chamber's output buffer as available inventory.
- Pipes: All machines support standard side-based insertion and extraction.
- Chamber: Extract from sides/bottom.
- Disassembler: Insert from any side.
- Generator: Energy can be extracted from any side.
Commands#
The mod includes several administrative commands to manage the integration between players and machines.
/ei help: Displays a list of available commands./ei reload: Reloads the mod configuration file without requiring a game restart./ei sync [player]: Manually forces a synchronization of the player's EMC and knowledge with the active machines. (Useful if a machine appears 'stuck').
Configuration#
The configuration file (equivint.cfg) allows server owners to balance the mod's power.
- EMC Transfer Rate: Limits how much EMC a machine can pull from a player per tick.
- Generator Output: Adjusts the ratio of FE generated per 1 unit of EMC.
- Blacklist: Allows admins to prevent certain items from being used in Alchemical Algorithms (e.g., preventing the automation of creative-only items or game-breaking blocks).
- Taxation: An optional setting that adds an 'Alchemical Tax' (a percentage cost increase) to items produced via the Transmutation Chamber to encourage traditional resource gathering.