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Equivalent Integrations Mod Wiki

Equivalent Integrations is a comprehensive automation expansion for ProjectE, allowing players to bridge the gap between ancient alchemy and modern machinery through EMC-powered devices.

8 sections · 967 words

Overview#

Equivalent Integrations is a technical addon for the ProjectE mod in Minecraft. While ProjectE provides the power of transmutation through the Transmutation Tablet and Alchemical Chests, it often lacks the ability to interface directly with large-scale automation systems like Applied Energistics 2, Refined Storage, or Thermal Expansion.

This mod introduces a suite of machines and items designed to 'distill' the alchemical arts into mechanical processes. By using a Soulbound Talisman, players can link their personal EMC network to machines, allowing those machines to pull from or add to the player's total EMC pool. This enables automated item creation, energy generation from EMC, and seamless item-to-EMC conversion.

Core Mechanics#

The mod operates on the principle of Proxy Transmutation. Instead of the player manually using a Tablet, machines act as the player's proxy.

The Soulbound Connection

To use any machine in this mod, you must first create a Soulbound Talisman.

  1. Binding: Right-click the Talisman to bind it to yourself. It will now track your UUID and your EMC total.
  2. Linking: Shift-right-click a machine (like the Transmutation Chamber) with the bound Talisman to insert it. The machine now has access to your 'Knowledge' (items you have previously learned in ProjectE) and your 'EMC Pool'.

Alchemical Algorithms

Machines do not know what to craft by default. You must provide them with an Alchemical Algorithm. This is a blueprint that tells the machine exactly which item to transmute from your network. Algorithms are created by combining a Blank Algorithm with the desired item in a crafting grid.

Blocks#

Equivalent Integrations adds several high-tier blocks to handle different aspects of automation.

Transmutation Chamber

The Transmutation Chamber is the primary output device. When provided with a Soulbound Talisman and one or more Alchemical Algorithms, it will automatically transmute items using the player's EMC.

  • Input: Requires a Soulbound Talisman and Alchemical Algorithms.
  • Operation: It will continuously produce the items specified in the algorithms as long as the player has enough EMC and there is space in the output buffer.
  • Automation: Items can be pulled out of the chamber using hoppers or pipes.

Transmutation Disassembler

The Transmutation Disassembler is the primary input device. It acts as an automated 'trash can' that converts items back into raw EMC.

  • Input: Requires a Soulbound Talisman.
  • Operation: Any item piped into this block is instantly destroyed, and its EMC value is added to the bound player's network.
  • Restriction: It will only accept items that have an EMC value.

Transmutation Generator

This block bridges the gap between Alchemy and Tech mods by converting EMC directly into Forge Energy (FE/RF).

  • Input: Requires a Soulbound Talisman.
  • Operation: Consumes EMC from the player's pool to generate power.
  • Efficiency: The base conversion rate can be improved using Efficiency Catalysts.

Conjuration Assembler

A specialized automated crafting table. Unlike a standard crafter, if the Assembler is missing a component for a recipe but that component has an EMC value and is known by the player, it will transmute that component on the fly using the player's EMC pool.

Items#

Items in this mod are primarily used for configuration and upgrading the machines.

Item Description Usage
Soulbound Talisman The core linking item. Right-click to bind to player; insert into machines to provide EMC access.
Blank Alchemical Algorithm A blank template for blueprints. Used in crafting to create specific item algorithms.
Alchemical Algorithm A blueprint for a specific item. Insert into a Transmutation Chamber to set its output.
Efficiency Catalyst An upgrade module. Insert into a Transmutation Generator to increase RF output per EMC.
Low/Medium/High Covalence Paste Crafting components. Used in the construction of various mod blocks.

Creating Algorithms

To create a specific Alchemical Algorithm, place a Blank Alchemical Algorithm and the Item you wish to automate anywhere in a crafting grid. This process does not consume the item, only the blank algorithm.

Recipes#

Most recipes in Equivalent Integrations require materials from ProjectE, such as Covalence Dust and Alchemical Coal.

Result Ingredients
Soulbound Talisman 4x Obsidian, 4x Diamond, 1x Ender Pearl
Transmutation Chamber 4x Iron Ingots, 2x Diamonds, 1x Transmutation Tablet, 2x Covalence Dust
Transmutation Disassembler 4x Iron Ingots, 2x Gold Ingots, 1x Alchemical Chest, 2x Covalence Dust
Blank Alchemical Algorithm 1x Paper, 1x Glowstone Dust, 1x Blue Covalence Dust
Transmutation Generator 4x Iron Ingots, 2x Redstone, 1x Soulbound Talisman, 2x Covalence Dust

(Note: Recipes may vary slightly depending on server configuration or modpack changes.)

Mechanics & Integration#

Energy Integration

The mod is fully compatible with the Forge Energy (FE) system. The Transmutation Generator can power machines from mods like Thermal Expansion, Mekanism, and Actually Additions.

Automation Compatibility

  • Inventory Tweaks: Machine GUIs are compatible with sorting shortcuts.
  • Applied Energistics 2 / Refined Storage: You can place a Transmutation Chamber against an Interface. By setting the Chamber to produce a specific item, the storage system will see the Chamber's output buffer as available inventory.
  • Pipes: All machines support standard side-based insertion and extraction.
    • Chamber: Extract from sides/bottom.
    • Disassembler: Insert from any side.
    • Generator: Energy can be extracted from any side.

Commands#

The mod includes several administrative commands to manage the integration between players and machines.

  • /ei help: Displays a list of available commands.
  • /ei reload: Reloads the mod configuration file without requiring a game restart.
  • /ei sync [player]: Manually forces a synchronization of the player's EMC and knowledge with the active machines. (Useful if a machine appears 'stuck').

Configuration#

The configuration file (equivint.cfg) allows server owners to balance the mod's power.

  • EMC Transfer Rate: Limits how much EMC a machine can pull from a player per tick.
  • Generator Output: Adjusts the ratio of FE generated per 1 unit of EMC.
  • Blacklist: Allows admins to prevent certain items from being used in Alchemical Algorithms (e.g., preventing the automation of creative-only items or game-breaking blocks).
  • Taxation: An optional setting that adds an 'Alchemical Tax' (a percentage cost increase) to items produced via the Transmutation Chamber to encourage traditional resource gathering.