Overview#
Zombie Awareness is a survival-focused mod created by Corosus that fundamentally changes how hostile entities interact with the player. Instead of the standard vanilla AI, which relies primarily on a simple line-of-sight check, this mod introduces a complex sensory system. Mobs can now 'hear' player activities, 'smell' blood from injuries, and 'see' artificial light sources from vast distances.
The mod is designed to make the night and cave exploration truly terrifying, forcing players to adopt stealthier playstyles and reconsider their base defenses. It requires the CoroUtil library to function and is highly configurable, allowing players to fine-tune exactly which mobs receive these enhancements and how sensitive their senses are.
The Sense System#
The core of the mod is the 'Sense' system. When a player performs a triggering action, the mod spawns an invisible Sense Entity at that location. Hostile mobs within range will detect these entities and use them as waypoints for pathfinding, even if they cannot see the player directly.
Sense Decay
Senses are not permanent. They decay over time, simulating the way a mob might 'forget' a sound or lose a scent trail. Mobs will prioritize the most recent or strongest senses, meaning a continuous noise (like a running piston) will keep them focused on a specific area longer than a single block break.