Overview#
The Extra Golems Mod expands the vanilla golem system by introducing a massive variety of craftable protectors. Instead of being limited to Iron and Snow Golems, players can now utilize almost any block in the game—from wood and glass to diamond and netherite—to create loyal guardians. Each golem possesses unique attributes, such as fire resistance, teleportation, or the ability to apply potion effects, making them versatile allies for base defense and exploration.

Getting Started#
To begin building your army, you must first craft the essential magical components required to animate inanimate blocks.
Essential Items
| Item | Recipe | Description |
|---|---|---|
| Golem Spell | 1 Feather + 1 Redstone + 1 Ink Sac + 1 Paper | The core magical component used to create Golem Heads. |
| Golem Head | 1 Golem Spell + 1 Carved Pumpkin | The final block placed on a golem body to bring it to life. |
| Golem Guide | 1 Book + 1 Carved Pumpkin | An in-game manual providing details on every golem type and its stats. |

Golem Construction#
Building an Extra Golem follows the same physical logic as the vanilla Iron Golem.
- The Body: Place four blocks of your chosen material in a 'T' shape (one block on the ground, three across the top).
- The Head: Place a Golem Head (crafted with a Golem Spell) on the center top block.
- Activation: Once the head is placed, the structure will transform into a living golem.
Note: Some golems, like the Slimy Golem, may require specific block variants to function.
Golem Encyclopedia#
Below are the stats and abilities for the most prominent golems added by the mod. Stats may vary slightly depending on the mod version and configuration.
Metal & Gem Golems
These are the heavy hitters of the mod, offering high durability and massive damage.
| Golem Type | Health | Attack | Special Abilities |
|---|---|---|---|
| Netherite | 298 | 28 | Fireproof, high damage resistance. |
| Diamond | 220 | 20 | Extremely durable. |
| Emerald | 190 | 18 | High health and damage. |
| Gold | 80 | 8 | Knockback resistance. |
| Lapis Lazuli | 50 | 6 | Inflicts various negative potion effects on targets. |
Stone & Earth Golems
Reliable mid-tier defenders made from common geological materials.
| Golem Type | Health | Attack | Special Abilities |
|---|---|---|---|
| Obsidian | 120 | 18 | High blast resistance and durability. |
| Quartz | 85 | 8.5 | Solid all-around stats. |
| End Stone | 50 | 8 | Ability to teleport randomly during combat. |
| Nether Brick | 25 | 7 | Sets enemies on fire; fireproof. |
| Sandstone | 15 | 4 | Low cost, basic defense. |
Utility & Misc Golems
Golems with specialized functions beyond simple combat.
| Golem Type | Health | Attack | Special Abilities |
|---|---|---|---|
| TNT | 14 | 2.5 | Explodes upon death or when attacking under certain conditions. |
| Glowstone | 8 | 12 | Emits light level 15; high damage but very fragile. |
| Sponge | 20 | 1.5 | Soaks up nearby water blocks. |
| Furnace | 88 | 6.5 | Requires fuel (Coal) to move and attack; fireproof. |
| Dispenser | 78 | 5.2 | Shoots arrows at enemies; can be refilled by right-clicking. |
| Crafting | 26 | 2 | Right-click to open a portable crafting interface. |
| Glass | 8 | 14 | Glass cannon; high damage but extremely low health. |

Mechanics & Behavior#
General Behavior
All golems created through this mod behave similarly to vanilla Iron Golems. They are naturally protective of players and villagers, attacking hostile mobs on sight.
Healing
You can heal a golem by right-clicking it with the block it was made from (e.g., use a Diamond to heal a Diamond Golem). This feature can be toggled in the configuration.
Special Interactions
- Wool Golems: Right-click with dye to change their color.
- Log Golems: Right-click to cycle through different wood textures (Oak, Spruce, etc.).
- Redstone Lamp Golems: Right-click to toggle their light on or off.
- Holiday Skins: Golems may change their appearance during certain real-world holidays (like Halloween or Christmas).
Configuration#
The mod provides a configuration file (typically found in the config folder) that allows server owners and players to customize the experience.
- Villager Summoning: Adjust the percentage chance (default 60%) that villagers will summon an Extra Golem instead of an Iron Golem.
- Attack Players: Toggle whether golems will retaliate if attacked by a player.
- Healing: Enable or disable the ability to heal golems with their base material.
- Pumpkin Requirement: Toggle whether a standard Pumpkin can be used instead of the magical Golem Head.
- Stat Customization: Advanced users can use data packs to modify the health and attack values of every individual golem type.