Overview#
Land Manager is a utility mod designed to prevent griefing and manage territory on multiplayer servers. Unlike chunk-based protection mods, Land Manager allows for the creation of custom-sized cuboid areas. These areas can be defined by administrators and assigned to players, or claimed directly by players depending on server configuration.

The mod features a robust permission system, allowing owners to add members, toggle mob spawning, and control block interactions. It also includes a visual border system using particles to help players identify protected boundaries.
Items#
Land Manager adds a single essential item for area management.
Admin Tool
The Admin Tool is the primary instrument for defining protected areas. It is typically accessed through the Creative Inventory or via commands, as it is intended for administrative setup.
- Function: Allows the user to select two points in the world to define a cuboid region.
- Usage:
- Right-click the first corner of the desired area.
- Right-click the second (opposite) corner.
- Upon selecting the second point, a GUI will appear.

Selection GUI
After selecting two points with the Admin Tool, the GUI prompts the user for:
- Area Name: A unique identifier for the protection zone (alphanumeric and underscores only).
- Vertical Expansion: An option to extend the protection from the bedrock (Y:0) to the sky limit (Y:255), ensuring the entire column is protected regardless of the initial selection height.
Mechanics#
Area Protection
Once an area is defined and claimed, it is protected against unauthorized players. By default, non-members cannot:
- Break blocks.
- Place blocks.
- Interact with containers (chests, furnaces, etc.) if the interaction flag is disabled.
Claim Requests
If the server configuration permissions.claimRequest is enabled, players cannot claim areas instantly. Instead, using the /lm claim command creates a request that must be reviewed and approved by an operator (OP).
Visualization
Players can visualize the boundaries of a protected area using the /lm show command. This generates a temporary border of particles around the cuboid, allowing players to see exactly where protection starts and ends.

Commands#
The mod uses the base command /lm (alias /landmanager). Commands are divided into User and Operator (OP) categories based on the server's permissions config.
General User Commands
| Command | Description |
|---|---|
/lm area |
Displays details about the area you are currently standing in (Owner, Members, Flags). |
/lm areas [page] [regex] |
Lists all protected areas on the server. |
/lm claim [name] |
Attempts to claim the specified area (or the one you are standing in). |
/lm members add <player> |
Adds a player to your area, granting them build/break permissions. |
/lm members remove <player> |
Removes a player from your area's member list. |
/lm myareas [page] |
Lists all areas owned by the player. |
/lm rename <new_name> |
Renames the current area. |
/lm show [name] |
Toggles the particle border for a specific area. |
/lm showoff |
Turns off all active area visualizations. |
Operator & Management Commands
| Command | Description |
|---|---|
/lm requests |
Lists all pending claim requests from players. |
/lm approve <id> |
Approves a specific claim request by its ID. |
/lm disapprove <id> |
Rejects a specific claim request. |
/lm delete <name> |
Forcefully deletes a protected area. |
/lm setowner <area> <player> |
Reassigns ownership of an area to a different player. |
/lm explosions |
Toggles whether explosions can damage blocks in the area. |
/lm hostilemobs |
Toggles whether hostile mobs can spawn in the area. |
/lm passivemobs |
Toggles whether passive mobs can spawn in the area. |
/lm interact |
Toggles whether non-members can right-click blocks (chests, doors). |
Configuration#
The mod's behavior is controlled via a configuration file, typically located in the config folder of the server. Key configuration categories include:
Permissions
- claimRequest: If true, claims require OP approval.
- commandVisibility: Determines if specific commands appear under the standard
/lmtree or require/lm opprefix.
Area Flags
Owners and OPs can toggle the following flags for each area:
| Flag | Default | Description |
|---|---|---|
canPassiveMobsSpawn |
True | Controls spawning of animals and neutral creatures. |
canHostileMobsSpawn |
True | Controls spawning of monsters. |
canExplosionsCauseBlockDamage |
False | Prevents TNT and Creeper griefing. |
canNonMembersRightClickBlocks |
False | Prevents strangers from opening chests or using levers. |
Client Settings
- showAllRadius: The distance (default 16 blocks) at which area borders are rendered when using the show command without a specific name.