Overview#
The Tale of Kingdoms Mod introduces a medieval role-playing experience to Minecraft, allowing players to embark on a journey to establish and rule their own kingdom. The mod integrates a quest-driven progression system, non-player characters (NPCs) with distinct roles, and city-building mechanics. Players begin their adventure by interacting with a guild, undertaking quests, and eventually building their own settlement, hiring an army, and becoming a king. The mod emphasizes exploration, combat, and strategic development within the Minecraft world.
Getting Started#
To begin a conquest in the Tale of Kingdoms Mod, players must create a new world. Shortly after world generation, a prompt will appear, offering the option to 'Start Your Conquest'. Upon clicking this, a gravel path will typically lead the player to a 'guild' structure. Inside the guild, players can interact with various NPCs to initiate their adventure.
Progression involves gaining 'honor' through quests and interactions. Once sufficient honor is acquired, players can speak to the City Builder, usually found in an 'inn', to begin the process of establishing a kingdom. The City Builder will follow the player to a chosen location, which must be at least 200 blocks away from the initial guild. To establish the kingdom's foundation, players must select 'build tier 1 city base'. Constructing buildings within the city requires resources, with each building typically needing 5 stacks of 64 wood and cobblestone. It is often recommended to build an 'item mall' as one of the first structures. Players then continue to build and upgrade their city to expand their influence.
Non-Player Characters (NPCs)#
The mod features several key NPCs, each with unique functions vital to the player's progression and kingdom management.
| NPC | Use |
|---|---|
| Guild Master | Allows players to sign contracts, hire hunters, and exit the guild. |
| Inn Keeper | Provides options to rest until day or night, or simply wait. |
| Farmer | Provides bread to the player upon logging into Minecraft. |
| Chef | Sells various food items to the player. |
| Blacksmith | Sells weapons and armor. |
| City Builder | Follows the player to the desired location for kingdom creation. |
| Guild Member | Patrols and attacks hostile monsters. |
| Hunter | Kills monsters for the player; right-clicking makes them use a bow. |
Mechanics#
The core mechanics of the Tale of Kingdoms Mod revolve around questing, resource management, and kingdom building. Players engage in quests to earn gold and coins, which are essential for hiring guards, building an army, and expanding their influence. The ultimate goal is to restore a castle and become a king, regulating the entire land. The mod encourages players to explore, fight evil, and strategically develop their kingdom.