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Treasure 2 Mod Wiki

An exhaustive guide to the Treasure 2 mod, detailing its complex lock-and-key mechanics, rare treasure chests, unique structures, and dangerous mimics.

11 sections · 1,115 words

Overview#

Treasure 2 is an expansive exploration mod that transforms the Minecraft world into a treasure hunter's paradise. The mod introduces a tiered system of buried treasure chests, ranging from common wooden crates to mythical crystal skulls. These chests are secured by a variety of locks that require specific keys to open, turning the act of looting into a multi-stage adventure. Players must navigate dangerous graveyards, sunken ships, and trapped pits to uncover the keys and the riches they protect.

Rarity System#

The mod operates on a strict seven-tier rarity system. This system governs the spawn rate of chests, the quality of loot, the strength of locks, and the effectiveness of charms and runes.

Rarity Applicable Items
Common Chests, Keys, Locks, Loot, Adornments
Uncommon Chests, Keys, Locks, Loot, Adornments
Scarce Chests, Keys, Locks, Loot, Adornments
Rare Chests, Keys, Locks, Loot, Adornments
Epic Chests, Keys, Locks, Loot, Adornments, Charms, Runes
Legendary Loot, Adornments, Charms, Runes
Mythical Loot, Adornments, Charms, Runes

Chests#

Chests are the primary objective of the mod. They can be found on the surface, buried deep underground, or hidden within custom structures. Each chest can have multiple locks (up to 3) that must be removed sequentially.

Chest Varieties

  • Common: Wooden Chest, Moldy Crate, Cardboard Box, Milk Crate.
  • Uncommon: Crate, Ironbound Chest, Viking Chest.
  • Scarce: Pirate Chest, Iron Strongbox, Wither Chest, Skull Chest.
  • Rare: Gold Strongbox, Safe, Gold Skull Chest, Spider Chest.
  • Epic: Dread Pirate Chest, Compressor Chest, Cauldron Chest, Crystal Skull.

Discovery Locations

  • Graveyards: Often contain surface chests or markers for buried pits.
  • Treasure Pits: Deep vertical shafts inspired by Oak Island, containing layers of logs and debris.
  • Sunken Ships: Found in ocean biomes, containing nautical-themed loot.
  • Ruins: Both surface and subterranean structures that utilize the mod's decay system.

Locks and Keys#

To open a locked chest, players must use the correct key while sneaking (Sneak + Right Click). Keys have a durability (Max Uses) and a success probability. If a key fails its success roll, it may break.

Standard Keys

Key Type Rarity Category Unlocks
Wood Key Common Elemental Wood Locks
Stone Key Common Elemental Stone Locks
Leaf Key Uncommon Elemental Leaf Locks
Iron Key Uncommon Metals Iron Locks
Ember Key Scarce Elemental Ember Locks
Gold Key Scarce Metals Gold Locks
Diamond Key Rare Gems Diamond Locks
Emerald Key Rare Gems Emerald Locks
Ruby Key Epic Gems Ruby Locks
Sapphire Key Epic Gems Sapphire Locks

Crafting recipe for two iron keys

Special Keys and Tools

  • Pilferer's Lock Pick: A low-tier tool for Common (24%) and Uncommon (12%) locks. Craftable.
  • Thief's Lock Pick: An improved tool for Common (32%), Uncommon (24%), and Scarce (16%) locks. Craftable.
  • Lightning Key: Unlocks all Elemental locks with a 95% success rate.
  • Metallurgist's Key: Unlocks all Metal locks (Iron/Gold) with a 95% success rate.
  • Jewelled Key: Unlocks all Gem locks (Diamond/Emerald/Ruby/Sapphire) with a 95% success rate.
  • Skeleton Key: A powerful key that unlocks Common through Rare locks (excluding Wither) with a 95% success rate.

Key Ring

The Key Ring is a vital utility item. It acts as a portable container for keys. When used on a chest, it automatically cycles through its stored keys to find the correct match, saving inventory space and time.

Crafting recipe for a red key

Mobs#

Treasure 2 adds several entities that guard riches or haunt the structures where treasure is found.

Mimics

Mimics disguise themselves as treasure chests and attack when a player attempts to open them. They have high health and can deal significant damage.

  • Wooden Chest Mimic: Found in lower-tier structures.
  • Pirate Chest Mimic: Found in ships and high-tier ruins.

Bound Soul

Bound Souls are spectral entities found in Graveyards. They are tethered to a specific Gravestone. As long as they remain within a certain radius of their stone, they will rapidly regenerate health, making them difficult to defeat without destroying their anchor or luring them away.

Structures and Biomes#

Graveyards

Graveyards are surface markers for treasure. They are surrounded by a benign White Mist. While the gravestones themselves are decorative, they often mark the entrance to a Treasure Pit or hide a chest directly beneath the soil.

Treasure Pits

Based on the 'Money Pit' of Oak Island, these are deep, dangerous shafts. They consist of alternating layers of logs, gravel, and sand. Pits are often trapped with TNT or falling blocks. The rarest chests are located at the very bottom, often in a reinforced room.

Wither Trees and Groves

A mini-biome consisting of dead, blackened trees.

  • Poison Mist (Green): Surrounds regular Wither trees; inflicts Poison.
  • Wither Mist (Black): Surrounds the central Main Wither Tree; inflicts Wither.
  • Wither Branches/Roots: Can be harvested to craft Wither Keys, the only way to open Wither Locks.

Items and Collectibles#

Currency and Wishing Wells

Players can find Copper, Silver, and Gold Coins, as well as various Gemstones. These can be thrown into Wishing Wells found in the world. The well will consume the item and spit out a random piece of loot; higher-value coins and gems yield better rewards.

Pouches

Pouches are specialized storage items that automatically collect and hold Coins, Gems, Pearls, Adornments, and Charms. This prevents the player's inventory from being cluttered by the mod's numerous small loot items.

Adornments, Charms, and Runes

These are equippable or holdable items that provide passive buffs.

  • Adornments: Provide minor stat boosts.
  • Charms: Provide magical effects like Haste, Strength, or Night Vision.
  • Runes: High-tier items that offer powerful, permanent upgrades while in the player's inventory.

Crafting and Recipes#

Most Treasure 2 recipes require the Treasure Tool, a specialized item that prevents recipe conflicts with other mods.

Item Recipe Components
Treasure Tool 2x Iron Ingots, 2x Sticks (Diagonal pattern)
Pilferer's Lock Pick Treasure Tool + Iron Nugget + Stick
Key Ring Treasure Tool + 4x Iron Ingots + 1x String
Pouch Treasure Tool + 4x Leather + 1x String
Wither Key Treasure Tool + Wither Branch + Wither Root
Spider Key Treasure Tool + Spider Eye + Fermented Spider Eye + String

Note: Keys can be merged in an Anvil to combine their 'Max Uses' up to a limit of 1000.

Crafting recipe for a hammer tool

Crafting two bones into bone meal

Crafting recipe for a red spiky item

Crafting recipe for a black key

Crafting recipe for a blue key

Crafting a leather sack in Minecraft

Mechanics: Decay and Mist#

Decay System

Structures in Treasure 2 use a dynamic decay engine. When a structure generates, the game calculates a 'Block Strength' for every block based on its height and distance from supporting walls. If the strength falls below a threshold, the block is replaced with air or a 'decayed' version (e.g., Stone Bricks turning into Cracked Stone Bricks or Cobblestone).

Mist Dispersal

Mists (White, Poison, and Wither) are generated by source blocks. These can be permanently dispersed by placing torches in a perimeter around the source or by destroying the source block itself.

Commands#

Administrators can use the following command to test loot or generate specific chests:

/t2-chest <x> <y> <z> [-rarity <rarity>] [-facing <facing>] [-chest <chest>] [-locked] [-sealed]

  • -rarity: Sets the loot table quality.
  • -locked: Determines if the chest spawns with locks.
  • -sealed: If true, the chest generates its loot only when first opened.