Capes and elytra take their look from the player’s own skin in Adaptive Cape, a texture pack that generates a unique cape for each player. It brings a new animation system and several designs that adjust depending on whether an official cape is worn.

Simple Cape appears when no official cape is equipped, while Better Cape requires one. Custom Cape works like Better Cape but lets specific areas of the skin map to different parts of the cape and elytra, which allows custom patterns, logos or fully unique designs. Movement is smooth, drawing on the animation styles of Java Edition. An Adaptive Elytra with a redesigned model follows the same dynamic behavior as the capes.

Requirements:

  • MCPE/Bedrock 1.21.120 – 26.30
    all 17 versions

    26.30, 26.20, 26.13, 26.12, 26.11, 26.10, 26.3, 26.0.02, 26.0, 1.21.132, 1.21.131, 1.21.130, 1.21.124, 1.21.123, 1.21.122, 1.21.121, 1.21.120

player character with Brazil flag cape, title text overlay, forest biome

Screenshots:

player character with Brazil flag cape, forest biome, daytime

player character with purple and white cape, forest biome, daytime

player character with white and black striped cape, forest biome, daytime

player character with moon and stars cape, river and forest biome, daytime

player character with orange hoodie and cape, forest biome, daytime

player character with red hoodie and sunglasses, green grass background, daytime

player character with red hoodie and gold Q cape, green grass background, daytime

Filter by

For MCPE/Bedrock 26+

Includes: 26.52 26.51 26.50 26.45
1.4 Resource 107 KB Sep 16, 2026
1.5 Resource 116 KB Sep 16, 2026

For MCPE/Bedrock 1.21+

Includes: 1.21.93 1.21.90 1.21.82 1.21.81
MCPACK Resource 268 KB Sep 16, 2026
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