Hit Range (26+) – MCPE/Bedrock Texture Pack
Hit Range shows a colored ring on the ground around nearby players, so PvP fighters can tell at a glance whether an opponent is within melee range.
A red ring means the enemy is too far away for a hit, while a green ring means the target is close enough to land one. This texture pack retextures entities at 256x resolution and is built around melee combat against other players. 2 quality presets can be picked in-game, See Through ON and See Through OFF, so players can choose how the effect looks on their device.
Requirements:
- MCPE/Bedrock 26.0 – 26.3
all 3 versions
26.3, 26.0.02, 26.0

Features:
- 2 quality presets to pick in-game: See Through: ON (memory tier 0), See Through: OFF (memory tier 1)
- Retextures entities at 256x resolution
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