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Pewter Mod Wiki

Pewter is a comprehensive integration mod for Tinkers' Construct 1.12.2 that adds support for materials from various popular mods, including Thaumcraft, Botania, Astral Sorcery, and The Betweenlands, while providing a robust system for users to create their own custom materials via JSON.

7 sections · 850 words

Overview#

Pewter is a specialized utility mod designed for Minecraft that bridges the gap between Tinkers' Construct and several major magic and exploration mods. By default, it introduces sixteen new materials into the Tinkers' Construct ecosystem, complete with unique traits, custom stats, and full integration with the Tool Station and Smeltery systems.

Beyond its built-in integrations, Pewter serves as a powerful engine for modpack creators. It allows for the addition of entirely new materials through simple JSON configuration files or through a dedicated Java API for addon developers. This makes it an essential tool for balancing and expanding the progression of tools and weapons in complex modded environments.

Materials and Stats#

Pewter adds a wide array of materials sourced from other mods. Each material is balanced to reflect its rarity and power level within its parent mod.

Material Statistics Table

Material Source Mod Durability Handle Extra Speed Attack Harvest Level
Antimony Pewter / Embers 200 0.9x 50 5.0 4.0 2 (Iron)
Thaumium Thaumcraft 400 1.1x 100 7.0 4.5 3 (Obsidian)
Void Metal Thaumcraft 150 0.5x 50 8.0 5.0 4 (Cobalt)
Manasteel Botania 300 1.1x 100 6.2 4.2 3 (Obsidian)
Terrasteel Botania 1500 1.4x 200 9.0 7.0 4 (Cobalt)
Elementium Botania 720 1.2x 150 8.0 5.0 3 (Obsidian)
Livingwood Botania 50 0.5x 20 2.0 1.0 0 (Stone)
Dreamwood Botania 100 0.8x 40 3.0 2.0 1 (Gold)
Starmetal Astral Sorcery 600 1.2x 100 7.0 5.0 3 (Obsidian)
Octine Betweenlands 350 1.0x 80 6.5 4.5 2 (Iron)
Syrmorite Betweenlands 250 0.8x 60 5.5 4.0 2 (Iron)
Valonite Betweenlands 800 1.3x 150 7.5 6.0 3 (Obsidian)
Weedwood Betweenlands 40 0.4x 15 1.5 0.5 0 (Stone)
Living Root Roots 120 0.7x 30 4.0 3.0 1 (Gold)
Umbercon Erebus 450 1.1x 110 6.0 4.8 2 (Iron)
Bamboo Erebus 60 0.6x 25 3.5 1.5 1 (Gold)

Material Traits#

The materials added by Pewter come with unique traits that provide passive bonuses or active effects when used in tools.

  • Thaumic: Found on Thaumium parts. It grants the tool an additional modifier slot, allowing for more upgrades like Haste or Luck.
  • Void: Found on Void Metal parts. The tool gains a self-repairing property, slowly regenerating durability over time by drawing from the void.
  • Mana: Found on Botania metal parts (Manasteel, Terrasteel, Elementium). The tool will consume Mana from the player's inventory (via Mana Tablets or Rings) to repair itself instead of losing durability.
  • Celestial: Found on Starmetal. The tool's effectiveness (mining speed and damage) increases based on the current phase of the moon and the presence of starlight.
  • Corrosive: Found on Betweenlands materials. Attacks apply a corrosion effect to enemies, dealing damage over time and weakening their armor.
  • Botanical: Found on Livingwood and Dreamwood. Increases the effectiveness of Mana-related traits and slightly reduces the cost of mana-based repairs.
  • Antimagic: Found on Antimony. Provides a small chance to negate incoming magic damage or debuffs while the tool is held.

Items and Blocks#

While Pewter is primarily a bridge mod, it does introduce its own native material if no other mod provides it.

Antimony

Antimony is the signature material of the mod. It serves as a mid-tier material comparable to Iron but with better magical affinity.

  • Antimony Ore: Naturally generates in the Overworld between Y-levels 0 and 40. It requires a pickaxe with at least Iron-level harvesting to mine.
  • Antimony Ingot: Obtained by smelting Antimony Ore in a furnace or Smeltery. It can be used to cast tool parts.
  • Antimony Block: A decorative storage block crafted from nine Antimony Ingots.

Tool Parts

Pewter enables the creation of all standard Tinkers' Construct tool parts (Tool Heads, Bindings, Tool Rods, etc.) using the materials listed in the Materials section. These are created via the Smeltery Casting Table using molten versions of the metals or via the Part Builder for non-metal materials like Livingwood or Weedwood.

Mechanics: Custom JSON Materials#

Pewter allows users to define their own Tinkers' Construct materials using JSON files. This is useful for adding support for mods not natively covered by Pewter.

JSON Structure

To add a custom material, create a JSON file in config/pewter/materials/. The file should follow this structure:

{
 "name": "example_material",
 "color": "#FFFFFF",
 "craftable": true,
 "castable": false,
 "stats": {
 "head": [200, 5.0, 4.0, 2],
 "handle": [0.9, 50],
 "extra": [50]
 },
 "traits": ["sharp", "dense"]
}

Properties

  • name: The internal name of the material.
  • color: The hex color code for the tool parts.
  • craftable: If true, parts can be made in the Part Builder.
  • castable: If true, parts can be made in the Smeltery Casting Table.
  • stats: Defines Durability, Speed, Attack, and Harvest Level for the Head; Modifier and Durability for the Handle; and Durability for the Extra part.
  • traits: A list of Tinkers' Construct trait IDs to apply to the material.

Recipes#

Pewter integrates with the Tinkers' Construct Smeltery for all metal-based materials.

Smeltery Melting

Input Fluid Produced Amount
Antimony Ore Molten Antimony 288mb (2 Ingots)
Antimony Ingot Molten Antimony 144mb (1 Ingot)
Thaumium Ingot Molten Thaumium 144mb (1 Ingot)
Void Ingot Molten Void Metal 144mb (1 Ingot)
Manasteel Ingot Molten Manasteel 144mb (1 Ingot)
Terrasteel Ingot Molten Terrasteel 144mb (1 Ingot)
Elementium Ingot Molten Elementium 144mb (1 Ingot)
Starmetal Ingot Molten Starmetal 144mb (1 Ingot)

Casting

Standard tool part casts (Pickaxe Head Cast, Sword Blade Cast, etc.) can be placed in a Casting Table and filled with the corresponding molten metal to produce Pewter-integrated tool parts.

Configuration#

The mod's configuration file (pewter.cfg) allows players to toggle specific integrations. This is useful if a player wants to use a different mod's implementation of a material or if they want to disable certain traits for balance reasons.

  • Enable/Disable Materials: Each supported mod (Thaumcraft, Botania, etc.) has a boolean toggle.
  • Antimony Generation: Options to disable Antimony Ore generation if another mod provides it.
  • JSON Loading: Toggle for the custom JSON material system.