Primitive Tools Mod 1.12.2 (Make Vanilla Minecraft more Unique)
Primitive Tools Mod 1.12.2 is a survival mod that focuses on the early game progression and provides a platform for pack makers to start their progression. It’s designed to be a middle ground between semi-realism and simplicity and to blend in to Vanilla Minecraft nicely.

Features:
- This mod removes recipe access to the vanilla wooden and stone tools.
- Flint must be knapped on a hard surface to fracture it into usable pieces.
- Primitive tools incur a serious speed penalty for using them on an incorrect material.
- The quality of the materials chosen to craft a tool affects it’s durability, you are meant to have to start with sticks and twine fiber bindings and work up to bone and leather bindings.
- Primitive tools are unenchantable. Their crude construction does not conduct magic well.
- The knife is very important for crafting, not just as a weapon.
- The arrow recipe has changed and now requires a flint point instead of flint.
The Knife:
- Knives are the first tool you should make.
- They are the fastest weapon in the game and are a versatile crafting tool.
- Deal critical damage to animals.
- Good for breaking leaves, mushrooms, pumpkins, grass, cactus.
- Craft wool into string.
- Craft saplings into sticks.
- Craft vine blocks into cordage.
- Craft leather into strips.

Wooden Club:
- You’ll want to craft a club for protection.
- While slow and low damage, the club has a powerful knockback effect that will give you time to draw your knife.

The Spear:
- The spear is a long range hunting weapon.
- They stack up to 8 and function like a bow.
- They will be able to be used for fishing and will break and be repairable depending on material used.

The Rock Hammer:
- The rock hammer is currently the same as a pick.
- Igneous rocks must be used because flint is far too brittle to handle the stress of crushing.

Hatchet, Hoe, Pick, and Spade:
- These tools currently have no special functions compared to their vanilla counterparts.
- Their stats are between wood and stone.

Leather Works Integration:
- If Leather Works is installed, this mod will automatically use the Leather Works leather strip item.
- Leather Strips can be crafted with any knife, and flint or shears crafting is reduced to 3 instead of 4.
- Any knife can be used to scrape bark, and is much faster than using flint.
- Any knife can be used to clean hides.
Technical Details (Numbers):
- Durability is calculated as the durability for each part according to: round(head*(binding + rod))
- Spears have a default range of 40 meters.
- Knives will harvest vines with a 25% chance.
- Knives multiply grass drops by 5.
- Knives will harvest fiber with a 30% chance.
- The default chance of harvesting fiber is 17%.
- Knives will harvest flint from sands with a 20% chance.
- The default chance of harvesting flint from sands is 11%.
- Knives will do 8 hearts damage to animals.
Screenshots:
Overview

Leatherworks bark integration

Flint knapping

Harvesting fiber

Crafting Recipes:
Twine recipe

Vine Cordage

Leather Strip recipe

Club recipe

Knife recipe

Pick recipe

Spade recipe

Hatchet recipe

Hoe recipe

Spear recipe

Getting Started:
- To start, you will need to collect flint, fiber and sticks.
- You can get flint from gravel, or as a low chance drop from sands.
- Fiber can be found from fibrous things such as tall grass or ferns.
- Sticks come from wood the normal way, and are not altered here.
How to Install:
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
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June 19, 2019
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