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Шейдер с отложенным рендерингом
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Шейдеры Deferred Rendering работают на конвейере отложенного рендеринга, который поддерживают Bedrock и современный OpenGL. Вычисляют освещение для каждого пикселя после отрисовки геометрии, обеспечивая более насыщенные тени в реальном времени, отражения и сложные сцены с множеством источников света.
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