Home»Shader kết xuất trì hoãn
Shader kết xuất trì hoãn
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Deferred Rendering Shader chạy trên đường ống kết xuất trì hoãn (deferred-rendering pipeline) mà Bedrock và OpenGL hiện đại hỗ trợ. Tính toán ánh sáng trên từng pixel sau khi hình học được vẽ, cho phép đổ bóng thời gian thực phong phú hơn, phản chiếu và các cảnh đa ánh sáng phức tạp hơn so với các bộ kết xuất thuận (forward-renderers) cũ.
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