This mod features new NPCs that will aid you against monsters.

https://img.9minecraft.net/Mod/Castle-Defenders-Mod-1.png

Screenshots:

Archer

  • The Archer is stationary and will not move.
  • They shoot arrows. (obviously)
  • Will attack Monsters within range.
  • Ideal for putting on high places. (Like a wall or a small tower.)
  • Will not despawn.

Knight

  • Will move around.
  • The Knight have a good amount of health.
  • Knights attack Mosters on Sight.

Mercenary.

  • The Merc no longer has a recipe, now you have to hire him in a mercenary post which can be found around the world
  • Will stand still on the Mercenary post until you hire him.
  • Give him a gold ingot and he will fight for you.
  • Right click to tell him to stay and wait.
  • They will not despawn if hired.
  • Attack monsters on sight.
  • Mercenarys have two textures. One when they are told to wait and one when they are following the player.

Following Mercenary:

Mercenary post in the wilds:

Mage
The mage can be spawned if you have a medallion and an enemy mage spawner.
They will set your enemys on fire and they have a chanse to strike them with lightning.

The recipe:

The Medallion

The Medallion is an item found inside enemy castles. Right now there only use is to make your defender NPC follow you. (Like animals following wheat)

Enemy Castles

  • Enemy castles is generated in the world. These castles contains chest where you can find varius items. They are however heavily defended. TNT is a good way of take them out.There are two castle types one with an extra tower.(Nothing special there yet)
  • In the middle of the castle there is an ememy knight spawner and the walls are filled with enemy archer spawners. The Enemy archerspawner looks like a dark cobblestone block. The knight spawner look like a red stick.

Recipes:

You start with building a block for the mobs to spawn on. Like this:

Bow = Archer Block
Sword = Knight Block

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