Essential Permissions Mod (26.1.2, 1.20.1) – Vanilla Permissions
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Essential Permissions Mod adds permission checks into vanilla, to allow for full permission customization.

Permissions:

Commands:
Command permissions use the node system of brigadier. Each node has its own permission, e.g. to get access to the /gamemode survival command minecraft.command.gamemode permission is required for access to the /gamemode command node, and minecraft.command.gamemode.survival is required to be able to run /gamemode survival. If you wish to grant full access to a command you need to give access to all child nodes, e.g. minecraft.command.gamemode.*.
Quality of Life:
Server Side:
If the mod is installed server-side, it will make clients think they’re OP. This allows players with appropriate permissions to place operator blocks and access the gamemode switcher menu.
Execute Command:
- Includes another condition: /execute if permission to allow datapacks to check permissions (e.g. /execute if permission @s group.admin run say I am an admin)
Modifiers:
- The feedback modifier /execute feedback [silent | console] or /execute feedback entity is used to silence, or redirect command feedback (e.g. /execute feedback silent run gamemode creative)
- The oplevel modifier /execute oplevel or /execute oplevel can be used to reduce the op permission level of the command source context, this can be useful if you want to run a command as a user (from functions or console), but want bypass permissions to work (e.g. /execute as DrexHD oplevel entity @s run rtp, this will use the op level of the player DrexHD instead of the actual command executor for checking permissions like rtp.bypass)
Client Side:
- If the mod is installed on the client, the gamemode switcher can also be accessed, if the player has access to the command, but isn’t OP (useful for spigot-based servers).
How to Install:
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
Essential Permissions Mod Download Links
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