Dungeons And Taverns Data Pack (1.21.10, 1.20.1) – More Dungeons and Structures
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Dungeons And Taverns Data Pack (1.21.10, 1.20.1) adds a series of structures that fit perfectly into the world of Minecraft, bringing more life to the world and offering a greater number of adventures. From watchtowers to cozy taverns, and from impressive dungeons to secret hideouts, this mod introduces a wide variety of structures that blend seamlessly into their surroundings.
Not only will you discover brand-new structures, but you’ll also find familiar ones that have been redesigned to improve their appearance and loot. From pillager outposts to fortresses, and from swamp huts to ancient cities.
In summary, Dungeons and Taverns data pack enhances your gameplay experience by adding excitement, challenges, and juicy rewards. Get ready for the new adventures that this structure-focused data pack brings to your world!
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Features:
- Dungeons & Taverns (DnT) is a vanilla-style structure data-pack that adds many new structures and dungeons to Minecraft with the feel of the game’s native world generation.
- It adds new environmental structures like Firewatch Towers and Taverns, and also adds larger dungeons such as Badlands Miner Outpost, Illager Hideout, and many more.
- It supports new structure-finding mechanics: some structures like Taverns contain Cartographers that offer map trades leading players toward rare dungeons or ruins.
- It includes 14 new enchantments:
- Antidote
- Negates poison damage and transfers it to the chestplate.
- Items: Chestplate
- Max level: 1
- Found in: Toxic Lair
- Curse of Conductivity
- Chance to be struck by lightning during thunderstorms.
- Items: Any
- Max level: 1
- Ghasted
- Crossbow fires explosive fire arrows.
- Items: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot, Gravity
- Found in: Nether Keep
- Gravity
- Crossbow arrow pulls mobs toward the impact point.
- Items: Crossbow
- Max level: 3
- Incompatible with: Piercing, Multishot, Ghasted
- Found in: End Castle
- Illager’s Bane
- Extra damage vs Illagers, Vexes, Witches, Ravagers.
- Items: Weapon
- Max level: 5
- Incompatible with: Sharpness, Smite, Bane of Arthropods
- Found in: Illager structures
- Outreach
- Raises block interaction range.
- Items: Chestplate
- Max level: 4
- Found in: Desert Ruins
- Photosynthesis
- Repairs items in direct sunlight.
- Max level: 1
- Items: Any
- Incompatible with: Mending
- Found in: Jungle Ruins
- Traveler
- Increases sprint speed and step height.
- Items: Boots
- Max level: 3
- Incompatible with: Soul Speed
- Wax Wings
- Prevents durability loss while gliding slowly.
- Fast gliding causes extra durability damage.
- Items: Elytra
- Max level: 1
- Incompatible with: Unbreaking
- Found in: End Castle
- Wither Coated
- Weapon applies Wither effect.
- Items: Sword/Axe
- Max level: 3
- Incompatible with: Fire Aspect
- Found in: Nether Keep, Nether Ports
- Might
- Crossbows deal more damage per level.
- Max level: 3
- Found in: Lone Citadel
- Blowthrough
- Arrows pass through extra mobs.
- Max level: 3
- Found in: Toxic Lair
- Tri-shot
- Bow fires 3 arrows at once.
- Items: Bow
- Found in: Toxic Lair
- Spiteful
- When below 2.5 hearts: bonus attack damage.
- Chance to gain Strength for a moment when hit.
- Items: Sword/Axe
- Max level: 3
- Found in: Shrines (rare)
- Antidote
- New structures and overhauls:
- Firewatch Towers – 7 wood variants.
- Conduit Ruins – underwater rings teaching conduit building.
- Mangrove Witch Huts – multiple variants and loot updates.
- Ruined Towns – zombie-infested overworld ruins.
- Taverns – with Cartographers offering dungeon maps.
- Underground Houses – hidden small lairs underground.
- Badlands Miner Outposts – large Illager mining camps.
- Illager Hideouts – big underground Illager dungeons.
- Illager Camps – more common surface camps.
- Wild Ruins – ambient ruins, dead golems, etc.
- New Wells – in jungle, taiga, birch, savanna, plains.
- Lost Bunkers – multi-room underground hideouts.
- Desert Ruins – replaces desert temples; custom village attached.
- Jungle Ruins – replaces jungle temples; custom tribal village.
- Swamp Villages & Witch Villas – new swamp structures.
- Lone Citadel – large fortress with minibosses.
- End Castle – massive End fortress with vaults.
- End Ships – rare, with Elytra and loot vaults.
- Nether Keep – huge Nether bastion-like fortress.
- Piglin Camps & Outstations – variety of new piglin structures.
- Nether Skeleton Camps & Towers – with spawners and loot.
- Nether Ports – lava-themed fort locations.
- Stray Fort – frozen fortresses with strays.
- Creeping Crypts – creeper-themed dungeon in taiga.
- Illager Manor – replaces woodland mansion with dozens of room variations and secret areas.
- Compatible with vanilla world generation; does not add new blocks or mobs (base form).
- Players can use
/locate nova_structures:<structure_name>to find structures. - Individual structures can be disabled inside the data-pack folder by removing their structure_set entries.
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