It’s snapshot time! Usually on a Wednesday, 16w41a needed an extra day in the oven, and is now baked to perfection. Seasoned mainly with bugfixes, there are still a few delectable changes as well. Let’s get to it!

Snapshot 16w41a

Updates:

  • Entity selectors that don’t find any entities now produce a more descriptive error message: “Selector ‘@e[type=zombie,c=0]’ found nothing”
  • Observers no longer send out strong power

Snapshot 16w41a 1

Bug Fixes:

  • Creative Mode Hotbar Glitch when using Number Key to exchange items slots
  • Dispenser / Dropper / Piston / Command block placing is not consistent
  • When placed next to a cactus, the head of bed remains same
  • Blocks with a data value > 0 have missing texture in superflat customization
  • WitherBoss attacks ArmorStands
  • Temperature Freezing Point Inconsistency
  • Offhand slot frame rotated 180 degrees compared to hotbar
  • Elytra equipment sound using Leather armor equipment sound
  • You can’t see remaining time when you have potion effect in Demo Mode
  • Server does not test if player is sleeping when receiving CPacketEntityAction.Action.STOP_SLEEPING
  • Wolves, Dogs, and Ocelots fall out of the world
  • Summoning a LeashKnot with a passenger entity crashes
  • help -1 throws unknown command exception
  • Enchantments boostrap class has the wrong error message when called before bootstrap
  • Target selectors ignore invalid arguments
  • Shield Desynchronizes
  • “Elder Guardian Flops” showed as “Guardian Flops” in subtitles
  • Suboptimal visibility and horrific look of the tool’s durability bar colors
  • OpenGL Leak in View Frustum
  • Mushrooms and crops cause bed to drop; leaves “head” of bed behind, same with double plant
  • Wrong subtitle for sound (sounds.json mistake)
  • maxEntityCramming is off-by-one
  • Zooming out an exploration map turns the map blank
  • Observer block outputs single game tick pulse, not single redstone tick pulse
  • Observer block causes bottom half of bed to break
  • Observers can cause blocks to be stuck in the powered state when being pushed by pistons
  • Oberserver block powers air blocks
  • Observer powers redstone dust only to level 1
  • Redstone connects to Observer Blocks on sides
  • Llamas often spawn in blocks and die while in mountainous regions
  • Llama spit is not saved as entity
  • Observers are placed with the input facing you (unlike MCPE)
  • Hopper: java.util.ConcurrentModificationException
  • Buttonspamming with observerblocks
  • Observer rotates towards +z, when reloaded while being moved or set with /setblock
  • Copying then zooming out an Explorer Map make it lose its structure pointer
  • Wither skeleton spawing quelled by normal skeletons
  • Closing options with esc doesn’t send player setting packet
  • Left-handed vindicators raise right arm when aggressive
  • Totem of undying is not consumed/destroyed
  • When a sticky piston (facing up with a block on it) is retracted while an entity is standing on it, the entity appears to sink into the ground.
  • Incorrect subtitle when equipping a llama with a chest
  • Naturally generated vindicators axe is missing
  • Crash when 32 or more pistons retract in a single chunk (IllegalArgumentException)
  • Crafting a Zoomed Out Map By a Hotbar Hotkey Won’t Update It
  • No subtitle for when the totem of undying activates
  • Villager makes disagree sounds when you click arrows and trade boxes.
  • Johnny Vindicators attempt to attack armor stands
  •  shulker_box.png Default resource pack GUI 1 pixel too high (167 vs 166 pixel)
  • Structure blocks save invalid data when saving a structure at 0, 0

To get snapshots, open your launcher and press the “New Profile” button. Call it “snapshots” and check the box saying “Enable experimental development snapshots” and save. To switch to the normal version, you can select it in the dropdown at the bottom left corner of the launcher. Back up your world first or run the game on in a different folder (See the “new profile” dialog). Snapshots can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Download Links

Client: Download from Server 1

Server: Download from Server 1

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