CrankShaft Mod (26.3, 1.12.2) – Stop Lag From Crowded Mobs and Block Entities
CrankShaft Mod ports the Flywheel rendering engine and the Vanillin instancing toolset into a single library. This mod gives the game a unified way to draw mobs and block entities using GPU instancing on your graphics card. It also packs in Vanillate, a built-in option that brings this fast rendering method to vanilla objects. Vanillate stays off by default so your world renders like normal until you turn it on.
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Features:
- GPU Instancing Engine: Uses your graphics card to draw repeated mobs and block entities on one unified rendering path.
- Bundled Vanillate Mode: Includes instanced rendering for vanilla mobs and block entities right inside the main mod file.
- Keeps vanilla instancing turned off at first so nothing changes in your game until you opt in.
- Lets you turn instanced rendering on or off for single mobs and block entities one at a time.
- Handles custom instance formats and custom shaders to process rendering data smoothly.
- Uses a custom shader loading and templating system to manage CPU and GPU tasks behind the scenes.
Configuration:
"enabled": true: turns on Vanillate instanced rendering inconfig/vanillin.jsonwhen running on Fabric.enabled = true: turns on Vanillate instanced rendering inconfig/vanillin-client.tomlwhen running on NeoForge.
How to Use:
- Open
config/vanillin.jsonon Fabric orconfig/vanillin-client.tomlon NeoForge. - Set
"enabled": trueon Fabric orenabled = trueon NeoForge to opt in and turn on Vanillate. - Switch individual mobs and block entities on or off per entry inside the same file.
How to Install:
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
CrankShaft Mod Download Links
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