Half-Life 1 Addon (1.20) is a Minecraft remake of Half-Life 1. Currently, it’s in its early alpha version, and more interesting mobs and weapons will be added in the future. Although the author can’t guarantee every mob, most of them will be included. You might be thinking, ‘But Kai, there’s already a Half-Life add-on.’ However, this is Half-Life 1, and he made it because he enjoyed Half-Life very much and wanted to recreate it in Minecraft.

Half-Life Xen Mobs adds the Half-Life 1 xen mobs and an extra level of fun and danger to the Minecraft world. It provides a challenging experience to your Minecraft world. Currently, only six mobs are available as this add-on is still a work in progress. All mobs are unique and have different health, speed, and attack damage.

When the add-on is fully completed, the intensity will increase to a whole new level.

Features:

Headcrab

 

  • The head crab is a parasitic species. Upon sighting a humanoid host, the head crab will leap for the victim’s head and bite for now
  • Health: 20
  • Attack damage: 2
  • Leap Height: 9
  • Affiliation: Xen wildlife

Headcrab Zombie

  • The result of a headcrab attaching to the head of a suitable host and taking control of its victims body
  • Health: 31
  • Attack damage: 2
  • Affiliation: Xen wildlife
  • Other variants of the headcrab zombie

The standard zombie security guard

The standard zombie HECU grunt

The standard zombie scientist

Gonome

  • The gonome is “mature” form of the standard headcrab zombie.
  • Health: 161
  • Attack damage: 15 to 20
  • Type: Mutant headcrab zombie
  • Affiliation: Xen wildlife
  • Future updates: throw and chest bite

Bullsquid

  • The Bullsquid is bipedal, highly aggressive alien creature.
  • Health: 30
  • Attack damage: 6
  • Spit distance: 2.7
  • Affiliation: Xen wildlife

Alien Grunt

  • Alien Grunts stand about seven feet tall and are armed with a biological weapon called the Hivehand, which fires creatures called hornets
  • Health: 64
  • Attack damage: 6
  • Projectile damage: 2.1
  • Affiliation: Xen

Gonarch

  • Little is known about how and when the metamorphosis from Headcrab to Gonarch takes place, as few Headcrabs ever reach that stage
  • Health: 200
  • Attack damage: 6
  • Projectile damage: 2.7
  • Affiliation: Xen Wildlife

Vortiguant

  • The Vortigaunts (taxonomic designation: Xenotherium subservient, or “Subservient Alien Beast”), formerly known as “Alien Slaves” or “Xen Slaves”
  • Health: 64
  • Attack damage: 6
  • Projectile damage: 2.7
  • Affiliation: Xen

Black-Mesa Staff

Science Team

  • Each scientist is granted a different security clearance specific to his or her duty, with an average clearance of Level 5. Like other employees, scientists have an assigned uniform, consisting of a blue shirt, white lab coat, red striped tie, and white
  • Health: 40
  • Affiliation: Black-mesa personnel

Security Guard

  • Security Guards oversee security throughout the facility. They have different ranks and are granted a different security clearance specific to their duty, with an average clearance of Level 3, as well as colored shifts in specific Areas of specific Sectors, such as Red, Orange, Yellow, Green, Blue, Indigo, and Violet Shifts
  • Health: 64
  • Projectile damage: 2.1
  • Affiliation: Black-mesa personnel

Hazard Suit Gordon Freeman

  • Health: 300
  • Attack damage: 6
  • Projectile damage: 4.7
  • Affiliation: Black-mesa personnel

Construction Worker

  • Health: 40
  • Affiliation: Black-mesa personnel

Gus

  • Health: 40
  • Affiliation: Black-mesa personnel

H.E.C.U Marines

  • The Marines of the HECU are specially trained to deal with a variety of indoor combat situations, particularly involving a dangerous environment and unconventional enemies. The HECU are part of a “dangerous and very efficient clean-up crew
  • Health: 64
  • Attack damage: 6
  • Projectile damage: 2.7
  • Affiliation: United States Marine Corps

Black ops

  • The Black Ops, sometimes hyphenated to Black Ops and known in full as Black Operations, are a group of trained government agents
  • Health: 64
  • Attack damage: 6
  • Projectile damage: 2.7
  • Affiliation: Federal government of the United States

Combat

[Crowbar]

  • Damage: 7

[Glock-17]

  • Damage: 7
  • Ammunition: 9mm Loaded Magazine
  • Round capacity: 16

[Colt python]

  • Damage: 15
  • Round capacity: 6
  • Ammunition: Colt Python Ammo

[Desert eagle]

  • Damage: 15
  • Round capacity: 8
  • Ammunition: 50 Cal Desert Eagle Magazine

[Combat Shotgun]

  • Round capacity: 8
  • Ammunition: Shotgun Shell

[SPAS-12]

  • Damage: 20
  • Round capacity: 8
  • Ammunition: Shotgun Shell

[MP5]

  • Damage: 15
  • Round capacity: 50
  • Grenade Damage: 15
  • Ammunition: 9mm Loaded MP5 Magazine

[M4A1]

  • Damage: 15
  • Round capacity: 50
  • Grenade Damage: 15
  • Ammunition: 5.56 Loaded M4 Magazine

[M249]

  • Damage: 15
  • Round capacity: 100
  • Ammunition: 5.56 Loaded M249 Magazine

[TAU cannon]

  • Damage: 90.5
  • Round capacity: 100
  • Ammunition: Plasma

[Satchel charge]

  • If the player throws the satchel and does not want to detonate it they can right click or if they are on a mobile device they can hold it and they can pick it back up

To detonate it use the Satchel Detonator:

You can find the weapons in Equipment:

You can find the spawners in items:

Installation Note:

  • Make sure you turn on the Experimental Gameplay.

How to install:

How To Install Mod / Addon on Minecraft PE

How To Install Texture Packs on Minecraft PE

How To Install Map on Minecraft PE

Half-Life 1 Addon (1.20) Download Links

For Minecraft PE/Bedrock 1.20

Behavior: Download from server 1Download from server 2

Resource: Download from server 1Download from server 2

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