Minecraft 1.21.9 Snapshot 25w36a (b) is the next test version of “The Copper Age.” The most notable highlights of this snapshot are the addition of a new technical entity that can only be summoned via the summon command. The Mannequin functions as an NPC, capable of wearing armor, holding items, taking damage, receiving effects, and displaying “NPC” below its name instead of a score. Now, each dimension (Overworld, Nether, End, etc.) can have its own distinct border size and position. It is also possible to assign the same key to multiple actions, and they will all function simultaneously.

Features:

Non-mob entities

  • Mannequin
    • Added a new type of technical entity called minecraft:mannequin which can only be spawned with summon commands.
    • A mannequin is a player avatar without a connected player.
    • Mannequins always show an “NPC” text where a Player’s below_score score would show.
    • Mannequins function as living entities, like armor stands.
      • They can hold and wear equipment, have attributes & effects, take damage, etc.
    • Data Fields:
      • profile – Which profile to show on the entity. This is either a Player profile (same format as a minecraft:profile component) or a Mannequin profile with the following fields:
        • texture – Namespaced ID of the skin texture to use.
          • The skin is specified relative to the textures folder and with a .png suffix.
          • e.g. entity/player/wide/steve will use the default wide Steve skin.
        • cape – Optional namespaced ID of the Cape texture to use.
          • When specified, uses the same format as the texture field.
          • Omitting this field means the mannequin has no cape.
        • elytra – Optional namespaced ID of the elytra texture to use.
          • When specified, uses the same format as the texture field.
          • Omitting this field means the mannequin uses the cape texture, or if that is also omitted, the default elytra texture when wearing elytra.
        • model – Optional model type, one of wide and slim.
          • If omitted, wide is used.
      • hidden_layers – List of outer skin layers to hide.
        • Valid entries: cape, jacket, left_sleeve, right_sleeve, left_pants_leg, right_pants_leg, hat.
      • main_hand – Which hand is the main hand of the mannequin.
        • One of left and right.
    • This entity highly resembles the Mob entity removed long ago in Beta 1.2, as it has a player skin and has no movement AI.

Changes

  • Blocks
    • Copper lanterns and copper torches
      • Adjusted the colors to make them more discernible to color blind players.
    • Shelves
      • Powered shelves can now only connect to other powered shelves facing the exact same direction.
  • General
    • Data pack
      • The pack format version is now 86.0.
    • End flash
      • While the ender dragon fog effect is active, the flash source in the sky is not visible and the brightness of the light affecting the world is reduced.
    • Key binds
      • Multiple key binds that have the same key assigned to them can now work together, while before only one would work.
        • For example, it’s now possible to bind the d key to Jump and Strafe Left, to jump and strafe left at the same time.
        • The red warning for assigning the same key to multiple key binds is changed to yellow.
      • Added a Spectator category in the key binds screen, alongside the pre-existing Highlight Players key bind.
      • The spectator hotbar menu key can now be rebound.
    • Particles
      • dragon_breath now optionally takes a power parameter (float, default 1.0), which is multiplied onto its initial velocity, after all randomness.
      • instant_effect and effect now optionally take power (float, default 1.0) and color (rgb, default 0xFFFFFF) parameters.
      • flash now requires a color parameter (argb).
    • Rendering
      • Particles outside of players view are not rendered anymore, which provides a performance improvement in some cases.
    • Resource pack
      • The version is now 68.0.
    • Server Code of Conduct
      • Formatting codes are now stripped from code of conduct files.
    • Shaders
      • The following unused shaders have been removed:
        • core/position_color_lightmap.vsh
        • core/position_color_lightmap.fsh
        • core/position_color_tex_lightmap.vsh
        • core/position_color_tex_lightmap.fsh
      • Minor change to uv calculations in the minecraft_sample_lightmap function in the core/terrain.vsh program.
    • UI
      • Double-clicking a word in edit box now selects it.
    • World border
      • The world border is now dimension-specific.
        • This means that each dimension can have its own world border size, position, etc.

Fixes

  • 59 issues fixed
    • From released versions before 1.21
      • MC-223142 – Player can move while spectating a marker.
      • MC-225088 – Overworld surface is darker than before on low brightness.
      • MC-234737 – Typo in exception message: “EmtyPoolElement”.
      • MC-236508 – The title within the “Add Server” menu is displayed as “Edit Server Info”.
      • MC-237590 – The word “chunks” is improperly capitalized within the render and simulation distance sliders.
      • MC-238273 – “Locked by another running instance of Minecraft” lacks punctuation.
      • MC-249205minecraft.used:minecraft.potion increases by a value of two when using water bottles to create mud in creative mode.
      • MC-250062 – Several strings throughout the game contain comma splices.
      • MC-250193 – Server log does not use the string representation of a player’s GameProfile on a disconnect during encryption.
      • MC-254052/locate doesn’t work outside build limit.
      • MC-254668 – Pressing Escape on the death screen’s title screen warning respawns the player.
      • MC-257792 – Output slot for trading menu is off-center.
      • MC-258191 – Root system feature allows hanging root vertical span of 0, causing error.
      • MC-259347 – Height limit warning message is shown when right-clicking the top of a block at the build height limit with a bucket.
      • MC-262370 – Some multiplayer strings are untranslatable.
      • MC-264962 – Strings that contain two inputs for a given action have inconsistent spacing and apostrophes.
      • MC-265807 – Mobs don’t drown if their Air NBT is less than -19.
    • From 1.21.3
      • MC-278435 – Mushroom Fields biome doesn’t generate pumpkin patches despite being specified in vanilla datapack.
    • From 1.21.4
      • MC-277975 – The first line of the command execution warning in an item’s tooltip is missing punctuation.
      • MC-279123 – Some strings that reference Minecraft Realms use inconsistent or missing verb forms.
      • MC-279153 – Some strings that reference the base values of attributes are missing articles.
      • MC-279173 – The chat.disabled.invalid_command_signature string is missing an article before the word “Command”.
      • MC-279174 – The gamerule.spawnChunkRadius.description string is missing an article before the word “Amount”.
      • MC-279175 – Some multiplayer disconnection strings are missing articles and demonstratives.
      • MC-279176 – The gamerule.commandModificationBlockLimit.description string is missing an article before the word “Number”.
      • MC-279212 – Some narration strings are missing articles and possessive determiners.
    • From 1.21.5
      • MC-295829 – Test instance block GUI uses “Batch” instead of “Environment”.
    • From 1.21.6
      • MC-298605 – When creating a Water World superflat world, the player spawns at the bottom of the sea.
      • MC-299105 – Tears and Lava Chicken music disc ‘desc’ translations are unused.
    • From 1.21.8
      • MC-301619 – Game mode translation key is used in the console message sent when a player tries to switch their game mode without permission.
    • From the 1.21.9 development versions
      • MC-300055 – You get the advancement Wax On for changing the pose of a Copper Golem Statue while holding Honeycomb.
      • MC-300088 – Items placed by a copper golem in a double chest do not update redstone comparators reading the right side of the double chest.
      • MC-300109 – Lightning bolt does not remove oxidation from the lightning rod.
      • MC-300169 – The CustomName tag of a copper golem statue is not kept when mined.
      • MC-300192 – No darker trim for copper.
      • MC-300201 – Breaking a copper golem statue with a pose does not retain its pose.
      • MC-300416 – Copper golems’ pathfinding to chests is biased to northwest.
      • MC-300558 – Copper golems can open locked chests without an appropriate key item.
      • MC-300729 – Incorrect or unusually obvious pixels on the weathered and exposed copper bars.
      • MC-300961 – The armor layer on husks no longer reflects their larger size compared to other humanoids.
      • MC-301099 – Copper chests worn on copper golems’ heads are not visible.
      • MC-301250 – Upon exiting the gamemode switcher (F3 + F4) while viewing the credits, the player still does not resume viewing the credits and instead remains in the end in a phantom state until they relog.
      • MC-301258 – Copper golem statues in the walking pose have a bit of their necks poking through their arms.
      • MC-301259 – Shelf align_items_to_bottom in block entity data doesn’t work.
      • MC-301261 – The right arm of the copper golem statue isn’t connected to its body.
      • MC-301276 – The hand animation no longer plays when shearing copper golems.
      • MC-301277 – Item frames with maps and paintings cannot share a corner anymore.
      • MC-301278 – The code of conduct screen renders carriage return characters.
      • MC-301283 – Sprint and sneak input can get ‘stuck’ if a screen is opened right as the input is pressed.
      • MC-301310 – The “Transfer Now” button in the realms menu renders outside the selection box.
      • MC-301312 – You cannot begin to use items while looking at copper golems.
      • MC-301324 – Sitting copper golem statue nose is rotated incorrectly.
      • MC-301330 – Malicious server can force client to remain stuck on code of conduct screen.
      • MC-301374 – Evokers can now spawn in Peaceful difficulty.
    • From the previous development version
      • MC-301519 – Trying to use a command block while the enableCommandBlocks gamerule is set to false says “Command blocks are not enabled on this server” even if you’re not on a server.
      • MC-301523 – Some gamerule description strings consist of inconsistent concluding punctuation, redundantly include “or not”, and are grammatically incorrect.
      • MC-301524 – The block breaking animation on banners now amplifies with each pattern applied.
      • MC-301546 – Bells do not display ringing animation when another bell is nearby.
      • MC-301577 – Block light sources produce shadows around themselves under skylight.
      • MC-301745 – The client crashes when in the vicinity of an ender chest.
      • MC-301749 – The client crashes when in the vicinity of another player.

Screenshots:

Requires:

Java 21+

Java Runtime Environment

How to install:

Minecraft 1.21.9 Snapshot 25w36a Download Links

Client: Download from Server 1

Server: Download from Server 1

Minecraft 1.21.9 Snapshot 25w36b Download Links

Client: Download from Server 1

Server: Download from Server 1

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