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Trade Post for Mine Colonies Mod extends MineColonies with a new economic system. It introduces special coins so you can sell extra items and set up train routes to trade with other towns. The mod also adds new buildings, jobs, and working pets to give your citizens more ways to help out and relax.

Trade Post for Mine Colonies Mod

Features:

  • Trade Coin Economy: Sells your extra items to earn coins for buying goods or making wishes at the well.
  • Inter-Colony Trade: Connects different towns using train stations to buy and sell resources automatically.
  • Working Pets: Lets you train wolves, foxes, axolotls, parrots, cats, and pandas to gather food or herd animals.
  • Adds a recycling system to break down old building materials and tools into base parts so nothing goes to waste.
  • Gives your hard-working citizens a place to relax and recover their stats at the resort building.
  • Lets you set up outposts far away from your main town to gather items from different biomes.
  • Includes two complete building styles, including one designed specifically for rough and hilly areas.
  • Requires you to unlock the “Economics” research line in the University to access these features.

New Buildings:

  • Marketplace gives your shopkeeper a place to sell souvenirs to visitors.
  • Train Station manages all your imports and exports via rail.
  • Pet Shop provides a space to raise and train animals for helpful tasks.
  • Recycling Center destroys old items and saves the raw materials.
  • Resort cures overworked citizens and boosts their happiness.
  • Outpost claims land far away and ships resources back by train.

New Worker Jobs:

  • Shopkeeper stocks shelves and sells items to generate coins.
  • Station Master controls the train tracks and handles trade deals.
  • Animal Trainer prepares pets for their daily tasks around the town.
  • Recycling Engineer handles the breakdown of old equipment.
  • Dairyworker produces milk and dairy products on demand.
  • Stewmelier cooks a large pot of stew to feed hungry villagers.

How to Play:

  1. Open the University and start researching the Economics line to unlock the first buildings.
  2. Build a Marketplace to start earning your first coins from visitors.
  3. Use an item viewer mod to see what special rituals you can perform with your coins.
  4. Set up a Train Station to connect with other towns and start trading items in bulk.
  5. Never remove this mod from your world without deconstructing its buildings first, or your town might break.

Screenshots:

A large trade building at night with minecart tracks over frozen water
A large trade building at night with minecart tracks over frozen water
The recycling center interface from the Trade Post for Mine Colonies mod
The recycling center interface from the Trade Post for Mine Colonies mod
The Trade Post export menu showing resource trade routes in Mine Colonies mod
The Trade Post export menu showing resource trade routes in Mine Colonies mod
A shopkeeper NPC named Donald Colt wearing a chef hat and white apron
A shopkeeper NPC named Donald Colt wearing a chef hat and white apron
A tall white and purple block stands next to a gray machine block
A tall white and purple block stands next to a gray machine block
Two custom blocks with white and dark gray textures placed on cobblestone
Two custom blocks with white and dark gray textures placed on cobblestone

Requirements:

NeoForge Required
MineColonies Required

Trade Post for Mine Colonies Mod Download Links

For Minecraft 1.21.1, 1.21

NeoForge 5 MB Aug 5, 2026

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