Quicksand falls like sand or gravel when unsupported and any mob unfortunate enough to fall in is doomed unless they can dig themselves out fast enough. It is generated rarely in jungles, frequently in swamps and on beaches. It can also be crafted for a yield of two.
This can be used for traps of all sorts, defenses, mazes etc. It only smothers tall mobs if it is at least 2 blocks deep. It also damps explosions like water.
Dry quicksand is quicksand’s desert counterpart. It only generates in deserts and is non-solid, meaning you just fall into it. It is easier to get out of, but also easier to stumble into. Since it looks like regular sand, it can be used for sneaky traps and secret entrances! It can also be crafted, yielding two.
- 1. Extract Minecraft Forge to your minecraft.jar.
- 2. Delete the META-INF folder.
- 2. Drag the mod’s jar into your “mods” folder. Run Minecraft to make one if there isn’t one already.
- 1. Extract Minecraft Forge to your minecraft_server.jar.
- 2. Don’t delete META-INF!
- 3. Drag the mod’s jar into your “mods” folder. Start the server to make one if there isn’t one already.
- Made quicksand slightly faster.
- Balanced by being a little easier to break.
- Made non-opaque so adjacent faces are still rendered. Doesn’t change appearance, but keeps it from being abused to see underground tunnels before the “suffocation” effect kicks in.