Bloody Particles Data Pack adds custom visual hit effects to combat encounters across your world. Every attack on vanilla creatures or modded monsters produces distinct particle splashes that reflect the target’s physical traits. Skeletons scatter bone fragments, slimes splash green goo, and living beasts produce blood splatters upon taking damage. The system keeps combat feedback clear and lively while running smoothly during intense fights.

Bloody Particles Data Pack

Features:

  • Adds custom damage particles for every standard vanilla monster and animal.
  • Spawns unique mob-specific debris like bone shards on skeletons and slime drops on slimes.
  • Produces distinct blood splatters when striking living targets in combat.
  • Includes built-in support for multiple popular creature and boss mods.
  • Runs with lightweight code to keep game performance fast during big brawls.
  • Lets server owners toggle visual effects per player using simple tag controls.

Supported Mods:

Commands:

  • /datapack enable "file/Bloody Particles_v2": enables the data pack in your world.
  • /function blood:load: loads the core particle systems and assigns the view tag to online players.
  • /tag <player> remove mostrar.sangre: hides the blood and mob particle effects for the selected player.
  • /tag <player> add mostrar.sangre: restores the damage particles for the selected player.

How to Use:

  1. Place the downloaded pack into your world’s datapacks folder.
  2. Join your world and run /datapack enable "file/Bloody Particles_v2" in the chat box.
  3. Type /function blood:load to start the particle tracking and receive the visual tag.
  4. Hit any creature with your weapon to see custom particles fly on impact.
  5. Remove the mostrar.sangre tag from any player who wants to turn off the extra visuals.

Bloody Particles Data Pack Download Links

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For Minecraft 1.21.11

For Minecraft 1.21.1, 1.21

For Minecraft 1.20.1, 1.20

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