Enchantments Unbound Mod removes the annoying “Too Expensive!” anvil limit and gives you full control over how enchanting works in survival. It lets you bypass normal level caps so you can combine books past their usual max levels. You can also turn off vanilla conflicts to put Mending and Infinity on the same bow or add Sharpness to a trident. This mod keeps survival balanced by adjusting XP costs based on the total enchantment levels on your gear.

Enchantments Unbound Mod

Features:

  • No More Anvil Limits: Removes the 39-level “Too Expensive!” cap so you can always finish an anvil combination if you have enough XP.
  • No Enchantment Conflicts: Turns off vanilla restrictions so you can combine Mending with Infinity, stack all four Protection types, or mix Sharpness, Smite, and Bane of Arthropods on one weapon.
  • Uncapped Enchantment Levels: Lets you combine high-level books past vanilla limits (like two Sharpness V books into Sharpness VI), with individual caps up to 255 for every enchantment.
  • Custom Villager Trades: Optional setting allows Librarian villagers to sell enchanted books with levels much higher than normal vanilla trades.
  • Lets you apply any enchantment to any item and updates the /enchant command to ignore vanilla limits.
  • Gives anvils infinite durability through an optional setting so they never break from heavy use.
  • Supports colorful and styled item renaming in the anvil using the & symbol with standard Minecraft formatting codes.
  • Includes an optional built-in resource pack that changes Roman numerals like V and CCLV into regular numbers like 5 and 255.
  • Works automatically with custom enchantments from other mods.
  • Runs on servers without requiring players to install the mod on their client, showing the new XP cost in the item tooltip for vanilla clients.

Anvil XP Pricing Modes:

  • Static Cost: Sets a single fixed XP level cost for every anvil action.
  • Scaling Cost Multiplier: Increases the XP cost after each anvil use based on a custom multiplier instead of the default vanilla multiplier of 2.
  • XP Per Enchantment Level: Calculates the cost by multiplying the total enchantment levels on the final item by a set number (defaults to 3 XP per level, making a Sharpness V and Unbreaking III sword cost 24 levels).

Commands:

  • /enchant: Updated vanilla command that applies enchantments up to the configured level caps (up to 255 by default) and ignores item restrictions.

Configuration:

  • enchantmentsunbound.json: Server and local configuration file where you can toggle features, change XP pricing modes, and set individual level caps; also editable in-game via ModMenu and Cloth Config.

Screenshots:

Enchantments Unbound Mod Screenshot 1
Combining high-level enchanted books on the anvil past vanilla limits
Enchantments Unbound Mod Screenshot 2
Mixing conflicting enchantments like Mending and Infinity on one bow
Enchantments Unbound Mod Screenshot 3
Stacking multiple Protection types and custom levels on survival armor
Enchantments Unbound Mod Screenshot 4
Customizing anvil XP pricing modes and level caps in settings

Enchantments Unbound Mod Download Links

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For Minecraft 26.3, 26.2, 26.1.2

For Minecraft 1.21.11, 1.21.10, 1.21.9

For Minecraft 1.21.4, 1.21.3, 1.21.2

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