The Item Physics addon completely changes how items appear when they are dropped in the game, making them react to the world with more realistic movement. To use this pack, players must enable Experimental Features in their world settings. Instead of items hovering rigidly, they now fall and settle on surfaces with a sense of weight and motion, as if responding to gravity and impact. This applies not just to general inventory items, but also to armor and shields, which will visibly tumble and land with their three-dimensional shapes.

Once items have landed, they also exhibit a gentle, fluid “waving” or “breathing” motion, giving the impression that they are subtly swaying in a light wind. This visual effect adds a tranquil, almost magical touch to the scene without altering any gameplay mechanics. The pack focuses purely on the visual presentation of objects, ensuring that all player achievements and advancements continue to function normally, making it a straightforward visual upgrade for any world.

Requirements:

  • MCPE/Bedrock 1.21.100 – 26.30
    all 21 versions

    26.30, 26.20, 26.13, 26.12, 26.11, 26.10, 26.3, 26.0.02, 26.0, 1.21.132, 1.21.131, 1.21.130, 1.21.124, 1.21.123, 1.21.122, 1.21.121, 1.21.120, 1.21.114, 1.21.111, 1.21.101, 1.21.100

  • Turn on Experimental Features — this addon uses scripting APIs

various items on the ground with "ITEM PHYSICS" title

Features:

  • Physics

Screenshots:

various items on the ground: shield, sword, steak, sand, compass, bucket

two pieces of diamond armor on grassy terrain

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For MCPE/Bedrock 26+

Includes: 26.60 26.52 26.51 26.50
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