Minecraft 1.21.6 Pre-Release 1 focuses on bug fixes and refinements for the summer update. The Dried Ghast block emits vibration frequency 11 when changing states, while removing saddles, horse armor, and carpets produces vibration frequencies 6 (equipping) and 4 (unequipping). The Dried Ghast’s ambient sound is now adjusted in the block sound settings instead of the environment. Players riding a Happy Ghast can no longer fly through another Happy Ghast controlled by a different player. This update also introduces the minecraft:quick_actions dialogue for shortcuts with multiple options.

Features:

Additions and Changes

Several targeted changes enhance the game’s content, related to features introduced in previous snapshots.

  • The Dried Ghast now emits a vibration frequency of 11 when it changes state (e.g., when broken or manipulated).
  • When a player removes a saddle, horse armor, or llama carpet, two vibration frequencies are now emitted:
    • Frequency 6 for the removal action with shears.
    • Frequency 4 for the removal action without shears.
  • The ambient sounds of the Dried Ghast are now grouped under the “Blocks” audio option in the settings, rather than “Environment.”
  • A player riding a Happy Ghast can no longer pass through another Happy Ghast ridden by a different player.

Technical Elements

This pre-release also brings numerous under-the-hood changes, particularly in custom dialogues and resource packs.

Data Pack Version 79

Dialogues

  • It is now possible to configure whether a dialogue pauses the game or closes automatically after an action.
  • All dialogue types can now accept user inputs (text, booleans, numerical ranges) and transmit information.
  • The simplified dialogue types simple_input_form and multi_action_input_form have been removed as they are now obsolete.
  • The display order of dialogue elements is now fixed: body → inputs → actions.
  • A new after_action field allows specifying behavior after an interaction: close the dialogue, do nothing, or display a response-waiting screen.
  • Dialogue fields are now better defined, with outputs in plain text or NBT tags:
    • minecraft:text: simple text field.
    • minecraft:boolean: checkbox (returns 1b/0b in NBT).
    • minecraft:number_range: numerical value within a given range (returns a float in NBT).
  • A response-waiting screen has been introduced for slow connections, with a back button enabled after 5 seconds.

Quick Actions Shortcut

  • Added a new keyboard shortcut called “Quick Actions”:
    • Assigned to the G key by default.
    • It allows access to a set of predefined dialogues via the minecraft:quick_actions tag.
      • If the tag is empty, the key does nothing.
      • If a single element is present, the dialogue opens directly.
      • If multiple elements are available, a selection menu is displayed.
    • This feature is primarily intended for servers or custom content creators, so the tag is empty by default.

Resource Pack Version 63

Item Models

  • Added the new boolean field oversized_in_gui: allows items to visually exceed their inventory slot if set to true.
    • Defaults to false.
    • This feature is temporarily reintroduced to ensure compatibility with certain servers, though it is not officially supported.
  • Added the special model type minecraft:player_head: enables loading and displaying player head textures from their profile, partially replacing minecraft:head.

Fixes

Pre-Release 1

  • MC-94800 – The URL displayed in the “open URL” dialogue is not shortened.
  • MC-140819 – The lectern model exceeds the inventory slot.
  • MC-200092 – The /setworldspawn command appears to ignore the ‘angle’ parameter.
  • MC-272825 – Custom filled maps from version 23w31a or earlier do not update correctly in later versions.
  • MC-280276 – Some item models can still overflow into the block below when placed on the ground.
  • MC-296420 – The /datapack create command can create folders with illegal names.
  • MC-296431 – Limiting item sprites to their slot prevents hiding that slot via resource packs.
  • MC-296458 – Player heads in the inventory do not display the correct appearance.
  • MC-297275 – Players can desync from their mount when jumping on a Happy Ghast.
  • MC-297550 – Happy Ghasts do not remain properly stationary when players dismount while others are still controlling them.
  • MC-297807 – Clicking “Save and Quit” in the dialogue warning menu returns to the server list even in single-player or local LAN worlds.
  • MC-297817 – Newly placed paintings sometimes appear at a different position.
  • MC-297848 – The menu background does not briefly appear when exiting a world via a dialogue.
  • MC-297868 – Items in the armor.body and saddle slots are not retained after death, even when the keepInventory game rule is enabled.
  • MC-297893 – The prevent_equipment_drop enchantment effect does not work with the armor.body and saddle slots.
  • MC-297894 – The /clear command does not remove items in the armor.body and saddle slots.
  • MC-297897 – Players can pass through Happy Ghasts.
  • MC-297899 – Clouds cause a performance drop (FPS).
  • MC-297906 – Executing a command with a large output on a dedicated server causes a disconnect without a log message.
  • MC-297915 – Nameplates of entities with an empty custom name display incorrectly.
  • MC-298071 – All naturally spawning zombie villagers are professionless since snapshot 25w16a.
  • MC-298101 – Sniffers now display the digging animation instead of the walking animation.
  • MC-298116 – The warning text in the link confirmation screen is no longer visible.
  • MC-298117 – All buttons at the bottom of the Realms screen are clickable even when no Realm is selected.
  • MC-298139 – Items larger than their slot visually overflow onto other items.
  • MC-298146 – Items in the GUI disappear at high screen resolutions.

Screenshots:

Requires:

Java

Java Runtime Environment

How to install:

Minecraft 1.21.6 Pre-Release 1 Download Links

Client: Download from Server 1

Server: Download from Server 1

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