Mo’ Creatures Addon (1.20, 1.19) is a recreation of the Java Mod created by DrZhark, this addon brings 57 new creatures (in the future there will be many more). This add-on adds blocks, a big variety of animals, hostile creatures, and items!

Features:

MOBS

Ent

Spawns on top of grass blocks with a light level of 7 to 15, have 40 health points (20 hearts), have 2 types, ent birch (birch), ent oak (oak), drop 1-3 XP on death, are invulnerable to almost all forms of damage, their only weakness is an axe., it is a neutral mob, it has 5 damage and a knockback when attacking you, they are neutral mobs, loot:

Oak ent:

  • 0-2 oak wood
  • 1-5 stick
  • 0-2 oak sapling

Birch ent:

  • 0-2 birch wood
  • 1-5 stick
  • 0-2 birch sapling

Goat

It spawns on top of blocks of grass with a light level of 7 to 15, it has 8 health points (4 hearts), it has 6 variants, drop 1-3 xp on death, female goats (they are smaller males) you can interact with a bucket, and it will give you a bucket of milk, males are neutral (they have 2 damage), and they are domesticated with “sugar lump, all types of apple, all types of carrot”, loot:

  • 0-2 leather

Turkey

It spawns on top of grass blocks with a light level of 7 to 15, they are passive mobs, it has 6 health points (3 hearts), it has 2 types, male and female, drop 1-3 xp on death, they are tamed with melon seeds, it is immune to fall damage, loot:

  • 0-3 feather
  • 0-2 raw turkey

Bears

It is generated on top of grass blocks with a light level of 7 to 15, they can have 25 to 50 health points (12.5 to 25 hearts), it has 4 types, grizzly bear, panda bear, polar bear, black bear, the polar bear is the biggest bear, then there is the grizzly bear, the black bear, and the panda is the smallest bear, drop 1-3 XP on death, all (except panda) are mobs.

Neutral, have 6 damage, loot:

  • 0-2 hide

Taming:

All bears (except the panda bear) can be tamed by feeding it with any type of raw meat, the panda bear is tamed with sugar cane, they can be equipped with a saddle, and a chest (gives you 15 inventory slots), you can set the bear, sneaking and interact with the bear, so that the bear sits.

Breeding:

Feeding tamed bears any raw meat together in an enclosed space will make them breed, feeding tamed panda bears sugar cane together in an enclosed space will make them breed.

Minigolem

It is generated in solid blocks with a light level from 0 to 7, has 15 health points (7.5 hearts), is hostile, has 2 damage, throws a grass block at the player (4 damage), burns in sunlight, drops 5 XP on death, attacks the player within 16 blocks, and turns red when attacking.

Wraith

The wraith is generated in solid blocks with a light level of 0 to 7, the flame wraith is generated in the nether, they are hostile mobs, they have from 10 to 15 health points (5 to 7.5 hearts), drop 5 XP on death, attack the player with a radius of 12 blocks, burn with sunlight, the ghost has 3 damage and fire phantom burning for 4 to 6 seconds, loot:

Wraith:

  • 0-2 gunpowder

Flamewraith:

  • 0-2 Redstone

Silrverskeleton

They are generated in solid blocks with a light level of 0 to 7, have 25 health points (12.5 hearts), are hostile, have 2 damage, burn in sunlight, attack the player with a radius of 16 blocks, drop 5 XP on death, loot:

  • 0-2 bone
  • 0-2 silver sword (rare loot)

Boar

It is generated on top of grass blocks with a light level of 7 to 15, it has 10 life points (5 hearts), drop 1-3 xp on death, it is a neutral mob, loot:

  • 0-2 hide
  • 0-2 raw porkchop

Bird

It is generated on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 xp on death, they are passive mobs, it has 6 variants, they are flying animals, they tame by giving them seeds, a tame bird can stand on your head and it will give you slow falling, loot:

  • 0-2 feather

Crocodile

They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 25 health points (12.5 hearts), drop 1-3 xp on death, are mobs semi-aquatic and hostile, they have 3 damage, attack the player among other mobs with a radius of 12 blocks, loot:

  • 0-2 reptile hide

Bunny

They spawn on top of grass blocks with a light level of 7 to 15, have 4 health points (2 hearts), drop 1-3 XP on death, are passive mobs, they are immune to fall damage, they have 5 variants, and can be tamed by feeding it with any type of carrot, a tamed bunny can be put on the player’s head, feeding tamed bunnies golden carrots together in an enclosed space will make them breed.

Komodo dragon

They spawn on top of grass blocks with a light level of 0 to 15 in swamp biomes, have 20 hit points (10 hearts), drop 1-3 XP on death, are hostile mobs, have 3 damage, and give poison for 6 seconds, a komodo drops an egg which can be given to another komodo to tame it the first time, it can be mounted and put a saddle on him, he can sit down, loot:

  • 0-2 reptile hide

Raccoon

Spawns on top of grass blocks with a light level of 7 to 15, have 8 health points (4 hearts), drop 1-3 XP on death, are neutral mobs, have 1 damage, and can be tamed by feeding it with any type of carrot, any type of apple, omelets and sugar lumps,
loot:

  • 0-2 fur (1-5 with looting)

Rat

It is generated on top of grass blocks with a light level of 7 to 15, they have 10 health points (5 hearts), drop 5 XP on death, have 4 variants, are neutral mobs, have 2 damage, loot:

  • 0-2 raw rat

Hellrat

It is generated in the nether at any light level, they have 20 health points (10 hearts), drop 5 XP on death, they have 2 damage, and loot:

  • 0-2 Redstone

Shark

 

Spawns in the ocean at any light level, have 25 health points (12.5 hearts), drop 1-3 XP on death, are hostile/water mobs, they have 5 damage, on death they can drop a shark egg, which can be given to the shark to tame it the first time [for the shark to follow you you have to take it out of the water with.

A lead, the shark can “walk” so that it can follow you, loot:

  • 0-3 shark teeth

African elephant

It is generated in the desert with a light level of 7 to 15 in groups of 3, they have 40 to 60 points of life (20 to 30 hearts), drop 1-3 XP on death, are neutral mobs, they have 6 of damage, the elephant can be tamed by giving him cakes.

To ride the elephant, you need an elephant harness, after this, you can put chests for the elephants, you need an elephant chest, loot:

  • 0-2 hide

Asian elephant

Spawns in the jungle with a light level of 7 to 15 in groups of 3, have 40 to 60 health points (20 to 30 hearts), drop 1-3 XP on death, are neutral mobs, have 6 damage, the elephant can be tamed by giving him cakes.

To mount the elephant, you need an elephant harness, after this, you can put chests to the elephants, you need an elephant chest, after this

You can equip an elephant garment, you need an elephant garment, finally, you can put an elephant howdah, loot:

  • 0-2 hide

Woolly mammoth

Spawns in: cold taigas, ice plains, ice mountains, and ice spikes biomes in groups of 1 to 3, has 40 to 60 health points (20 to 30 hearts), drop 1-3 XP on death, they are neutral mobs, have 6 damage, and you can tame the elephant by giving it cakes.

To ride the elephant, you need an elephant harness, after this, you can put chests for the elephants, you need an elephant chest, loot:

  • 0-2 hide

Songhua river mammoth

Spawns in: cold taigas, ice plains, ice mountains, and ice spikes biomes in groups of 1 to 3, has 40 to 60 health points (20 to 30 hearts), drop 1-3 XP on death, they are neutral mobs, have 6 damage, you can tame the elephant by giving it cakes.

To ride the elephant, you need an elephant harness, after this, you can put chests for the elephants, you need an elephant chest, finally, you can put a mammoth platform., loot:

  • 0-2 hide

Turtle

Spawns on top of grass blocks with a light level of 7 to 15, have 15 health points (7.5 hearts), drop 1-3 XP on death, are passive mobs, and can be tamed by feeding them with sugar cane and melon, If they are named with one of the following names: Donatello, Leonardo, Michelangelo and Raphael, they will have different skin, loot:

  • 0-3 raw turtle

Wild Wolf

They spawn on top of solid blocks with a light level of 0 to 7, have 15 health points (7.5 hearts), drop 5 XP on death, are neutral mobs, have 4 damage, and loot:

  • 0-2 fur (1-5 with looting)

Scorpion

Three types of scorpions can be found in the Overworld; dirt scorpions spawn on top of solid blocks in the Overworld in light levels of 7 or less; cave scorpions spawn in light levels of 7 or less in the Overworld, but only underground, and frost scorpions spawn in ice plains, ice mountains, and ice spikes biomes in light levels of 7 or less. have 18 health points (9 hearts) 40 if tamed (20 hearts),

Nether scorpions can be found in the Nether at any light level.

Scorpions will drop upon death:

  • 0–1 Chitin and Dirt Scorpion Stings if the scorpion is a dirt scorpion.
  • 0–1 Black Chitin and Cave Scorpion Stings if the scorpion is a cave scorpion.
  • 0–1 Frost Chitin and Frost Scorpion Stings if the scorpion is a frost scorpion.
  • 0–1 Nether Chitin and Nether Scorpion Stings if the scorpion is a nether scorpion.
  • 0–2 String if the scorpion is a baby or an undead scorpion.
  • 0–2 Rotten Flesh if the scorpion is an undead scorpion.

1 Saddle if equipped

5 experience when killed by a player or tamed wolf.

can be tamed by feeding baby scorpions with raw rats and cooked rats.

Once a scorpion is tamed and saddled, the player can control it with standard directional controls, jump, and the mouse.

Kitty

Kitties spawn on grass blocks at light levels of 7 or more. They often spawn in groups of 4 during world generation. Kitties come in eight different colors: black, beige, white, white with black spots, calico, grey, orange-white, and black-white. Kitties drop 1–3 experience when killed by a player or tamed wolf and will attack the player if provoked, have 18 health points (9 hearts),  can be tamed by feeding them with cooked cod and then giving them a medallion

Big cats

The information on the big cats is long and somewhat complicated, the only thing that changes from the java version is that the big cats can be tamed by feeding them raw cod and then giving them a medallion.

Stingray

Stingrays spawn naturally in oceans

Stingrays drop 1–3 experience when killed by a player or tamed wolf.

Stingrays wander around aimlessly. They are neutral mobs, and will poison you if they attack it; in response to being provoked, a stingray will lift its tail and poison you if you touch it.

A stingray can be tamed by either mounting it several times (it will kick you off many times). When tamed, they are passive and will not poison you. Stingrays can also be ridden like manta rays.

Fox

Foxes spawn on grass blocks at light levels of 9 or more, and Arctic foxes spawn in snow biomes. They often spawn in groups of 4 during world generation.

Foxes come in three different colors: red-orange and white.

Foxes will drop 0–2 fur upon death. The drops can be increased with the Looting enchantment. They also drop 1 to 3 experiences when killed by a player or tamed wolf.

A fox can be tamed by feeding it raw turkey. Once tamed, foxes will not attack the player.

Tamed foxes can also be healed with raw turkey.

Deer

Deer spawn on grass blocks at light levels of 9 or more with a large block space above. They often spawn in groups of 2–4 during world generation.

There are three types of deer; males (stags), females (does), and babies (fawns). Males have large antlers, females have no antlers and a spotted coat, and baby deer have orange spots.

Green ogre

 

The green ogre is a neutral mob that can be found in the overworld they have two variants.

Once you attack him it will destroy every block to get you and kill you

Loot:

  • 1-3 experience
  • 0-2 obsidian

Fly

The fly is a peaceful anthropoid that can be found in the overworld

Loot:

  • 1-3 experience

Firefly

The firefly is a peaceful anthropoid that can be found in the overworld, they glow in the night.

Loot:

  • 1-3 experience

Maggot

The maggot is a peaceful anthropoid that can be found in the overworld, they are slow.

Loot:

  • 1-3 experience
  • slime balls

Ant

The ant is a peaceful anthropoid that can be found in the overworld, they can pick up food items from vanilla and mo’ creatures.

Loot:

  • 1-3 experience

BLOCKS

Include Ogre blocks and Wyvern blocks

Crafting Recipes

Mo’ Creatures Items

Haystack

Whip

Horse crystal armor

Vanilla Items

Chainmail armor from shark teeth

Bone meal from shark teeth

Leather from hide

Wool from fur

Wheat from haystack

Installation Note:

  • Make sure you activate the Experimental Gameplay.

How to install:

How To Install Mod / Addon on Minecraft PE

How To Install Texture Packs on Minecraft PE

How To Install Map on Minecraft PE

Mo’ Creatures Addon (1.20, 1.19) Download Links

For Java Edition

Mo’ Creatures Mod

For Minecraft PE/Bedrock 1.19

Behavior: Download from Server 1 – Download from Server 2

Resource: Download from Server 1 – Download from Server 2

For Minecraft PE/Bedrock 1.20

mcaddon: Download from Server 1Download from Server 2

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