Ray tracing can be switched on for texture packs that never supported it with Non-RTX — RTX Pack Converter, a shader utility that makes the ray tracing option available in the video settings.

The converter must sit above the chosen non-RTX texture pack in the resource pack order, and players still need a compatible RTX graphics card. After the pack is applied, the option has to be turned on manually in the video settings. The converter does not generate Physically Based Rendering textures for the pack beneath it, because its only job is to allow the ray tracing setting itself. That extends ray tracing in Minecraft Bedrock to many existing packs not designed with it in mind.

Requirements:

  • MCPE/Bedrock 1.16.21 – 1.21.111
    all 46 versions

    1.21.111, 1.21.101, 1.21.100, 1.21.94, 1.21.93, 1.21.92, 1.21.90, 1.21.82, 1.21.81, 1.21.80, 1.21.73, 1.21.72, 1.21.71, 1.21.70, 1.21.61, 1.21.60, 1.21.51, 1.21.50, 1.21.44, 1.21.43, 1.21.41, 1.21.40, 1.21.30, 1.21.21, 1.21.20, 1.21.2, 1.21, 1.20.80, 1.20.70, 1.20.60, 1.20.50, 1.20.40, 1.20.1, 1.20, 1.19.23, 1.19.20, 1.19.10, 1.19, 1.18.31, 1.18.30, 1.18.12, 1.18.10, 1.18.2, 1.18.1, 1.16.22, 1.16.21

Minecraft settings menu showing global resources and active packs

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For MCPE/Bedrock 1.21+

Includes: 1.21.111 1.21.101 1.21.100 1.21.94
MCPACK RESOURCE 329 KB
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