Place Mod 1.10.2/1.9.4 adds new extraordinary very optimized and fast structure generator in the world. It spawns different structures based on schematics in the world on the server side. During the world exploration you can find various discoveries neatly generated from schematics. Produced structures can reach gigantic proportions, since schematics is not limited by size. Any user can add arbitrary schematic to make it possible automatically appear in the world. Mod config provides the ability to adjust spawn rate. It is possible to generate villages constructed from schematic sets. More than 800+ great schematics and include them to standard mod releases.

Place-Mod.jpg

Schematics:

You can find all *.schematics inside Placemod/Schematics/.

By default it has next subdirectories: Common, Floating, Underground, Underwater, Water, Village.

You can put your own folders and schematics inside without any problems.

  • Common – conventional buildings
  • Floating – hovering in the sky, like floating islands
  • Underground – fully dug into the ground
  • Underwater – appears under water
  • Water – spawns exactly on water
  • Village – same folder schematics tries to appear all at once

Mod Configuration:

Spoiler

Spawn rate adjusting Config file located in config/placemod.cfg

[DENSITY = 0.01] Density is average amount of structures that can be spawned in one chunk

[RATIO_A = 1.0] Smoothing of saturation function

[RATIO_B = 0.5] Degree of saturation function

Saturation function f(x) = 2/(1+e^(-A*x^B))-1, where x – structure size deviation from average size. This function affects structure relative spawn chance.

[STRICT_MODE = false] Flag ‘false’ allows to spawn floating structures additionally in common biome. May be only true or false.

Notice: Config file is very sensitive. There is no bad-numbers-protection, so put only reasonable values.

Permissible Biomes:

Spoiler

Mod automatically classifies biome type as one of the: mesa, sand, snow, mushroom, water, nether, all others. Mod function checks biome pertinence to it class each time before structure spawning. It is fully compatible with Biomes O’Plenty, classical biomes and others gen-based mods.

Notice: When you add new schematics to the mod or create schematic-pack try to keep each schematic name with their author or publisher name in brackets (for example [Rock477]FloatingIsland, [Hiro24]Atlantis), and delete all special and whitespace symbols from name for convenience.

Notice: Do not create subfolders deeper inside Placemod/Schematics/ with names “Common”, “Floating”, “Underground”, “Underwater”, “Village”, “Water”, because it indicates spawn method and may to confuse you. That Folders already been created.

Requires:

Minecraft Forge

You can add your schematics to next folder:

%appdata%/.minecraft/Placemod/Schematics/Spawn style/Your folder/Your schematics.

Place Mod 1.10.2/1.9.4 Download Links:

For Minecraft 1.7.10

Place Mod with Schematics: Download from Server 1

Place Mod only jar file: Download from Server 1Download from Server 2

For Minecraft 1.8.0

Place Mod with Schematics: Download from Server 1

Place Mod only jar file: Download from Server 1Download from Server 2

For Minecraft 1.9.0

Place Mod with Schematics: Download from Server 1

Place Mod only jar file: Download from Server 1Download from Server 2

For Minecraft 1.9.4

Download from Server 1Download from Server 2

For Minecraft 1.10.2

Download from Server 1Download from Server 2