Entity Walls Mod extends Hundred Years War with faction buildings, defense towers, traps, and enemy raids. You spend stored resources to construct barracks, train soldiers, and research upgrades just like in real-time strategy games. As your base grows richer, stronger raiding parties attack your fort and test your defenses. The mod also works on its own if you just want to build defense towers without the faction system.

Entity Walls Mod

Features:

  • RTS Base Construction: Spend resources from bound chests or your Town Center to place buildings, traps, and defensive walls.
  • Wealth-Based Raids: Enemy raid size scales up based on how much wealth you own, similar to RimWorld.
  • Tower Garrisoning: Station archers, musketeers, and siege engineers inside defense towers to guard your base.
  • Targetable Walls: Build 5×2 or 3×2 walls out of vanilla blocks that draw enemy attention and take hits during attacks.
  • Unit Active Skills: Command selected troops to cast combat skills like Zombie Burrow or Longbowman Deploy Barricade.
  • Lets you upgrade buildings into specialized branches and unlock special abilities at max level.
  • Works on its own for basic tower defense or unlocks full faction troops, tech, and raids alongside Hundred Years War.

Faction Buildings & Defenses:

  • Defense Towers: Includes Human Arrow, Musket, Cannon, and Heavy Artillery towers, Undead Ice Towers, Plague Spitters, and Phantom Nests, plus Wood Elf Tree Fortresses.
  • Barracks: Trains faction troops at Human Infantry Barracks, Archery Ranges, and Stables, Undead Graves, Bone Camps, and Bone Towers, or Wood Elf Tree Fortresses.
  • Main City: Grants passive and active faction perks such as hiring mercenary squads.
  • Technology Buildings: Uses the Blacksmith for stat upgrades, the Research Center for advanced tech unlocks, and faction buildings like France’s Stable for unique tech such as Chivalry.
  • Traps: Stops attackers with landmines, barricades, and zombie pits.

Raid Types:

  • Normal Raid: Sends a random mix of infantry, archers, and mages at your base.
  • Artillery Position Raid: Sets up mortar camps near your base to shell your walls until you destroy the strongpoint.
  • Cavalry Raid: Spawns mounted troops that charge straight into your position.

How to Use:

  1. Hold the mod’s spyglass, aim at any storage container, and press O to bind it as a resource chest for building materials.
  2. To build manually, hold a Wall Breaker Hammer, Sneak + Right-click to open the GUI, and Right-click to place a structure.
  3. In Hundred Years War’s RTS view, press B to open building mode and view the building bar on the right.
  4. Select a Siege Engineer, press T, and Right-click on a foundation to assign that unit to construction.
  5. Double-click the building shortcut icons at the top of the RTS view to jump your camera to your owned structures.
  6. Select a unit to see skill icons on the right, then press hotkeys like L for Zombie Burrow or K for Longbowman Deploy Barricade.

Requirements:

Entity Walls Mod Download Links

For Minecraft 1.20.1, 1.20

Click to rate this post!
[Total: 0 Average: 0]