Tetra_data_kubejs Mod (1.20.1) – Build Custom Modular Weapons and Gear Upgrades
Tetra_data_kubejs Mod connects KubeJS with Tetra so you can register custom gear content through standard server scripts. It adds script bindings for custom Tetra materials, tool parts, improvements, and schematics. The mod also supplies editor completions for effects, slots, and stats to help you write script files without syntax mistakes.
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Features:
- Lets server scripts register new Tetra materials with custom stats and tool tiers.
- Adds methods to define custom weapon parts and tool pieces directly in code.
- Adds options to create unique improvements for existing or newly created gear parts.
- Registers custom schematics that teach workbenches how to craft or attach new upgrades.
- Supplies code completion helpers for effects, slots, schematics, and improvements.
- Stages script changes in a queue and injects them directly during world reloads.
Commands:
/hp_tetra_data_kubejs apply: injects staged Tetra data and applies script changes immediately.
How to Use:
- Place your script file inside the
kubejs/server_scriptsfolder. - Use
hp_TetraDataEvents.queue(...)in the script to define custom materials, parts, schematics, or improvements. - Run
/hp_tetra_data_kubejs applyor/reloadin your world to test the new Tetra content.
How to Install:
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
Tetra_data_kubejs Mod Download Links
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