Shaolib Munitions Mod (1.21.1) – Fire Guided Missiles with Smooth Cannon Physics
Shaolib Munitions Mod extends Shaolib Core with working cannon shells, autocannon rounds, rockets, and guided missiles. It shows how chunk caching, raycasting, custom flight paths, fuze timing, and hit checks work together in a live world. This mod also replaces selected projectile physics from Create Big Cannons and CBC: More Shells with a lighter system. Instead of acting as a huge standalone weapon pack, it serves as a small sandbox and working example for fast-moving ammo.
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Features:
- Lighter Cannon Physics: Replaces selected projectile behavior from Create Big Cannons and CBC: More Shells with a lighter flight and hit system.
- Chunk Cache Raycasting: Uses chunk caching and sweep checks to track fast-moving shots and calculate hits.
- Detailed Impact Logic: Handles armor penetration, shell fragmentation, fuze states, and synced client rendering for flying rounds.
- Acts as a compact testing sandbox for high-speed and simulation-heavy ammo mechanics.
- Keeps familiar big cannon shell behavior while running movement, impact, and data syncing through Shaolib Core.
Big Cannon Shells:
- AP shell, HE shell, smoke shell, and shrapnel shell.
- Grapeshot bag along with its pellet and burst projectiles.
Autocannon Rounds:
- Machine gun bullet.
- AP autocannon round and flak autocannon round.
Rockets and Bombs:
- APHE rocket.
- APHE bomb and HE bomb.
Guided Missiles:
- Hellfire-style and Tau-style guided missiles.
- Simpler command-guided missile variants.
Dual Cannon Shells:
- CBCMS-style AP shot, AP shell, APBC shell, and SAP shell.
- CBCMS-style HE shell, anti-air HE shell, and incendiary HE shell.
How to Install:
New to Minecraft? Follow our step-by-step guide to install Mods on your PC.View Guide
Requirements:
NeoForge Required
Shaolib Munitions Mod Download Links
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