Weaponized Baseball Mod (1.19.2, 1.18.2) introduces baseballs that bounce off blocks and mobs, and that can be hit with baseball bats. Also allows throwing some other items such as slimeballs, bricks, fireballs, ingots & more. To cope with scattering your balls everywhere, you can craft a baseball glove to pick them up. Throwables are now affected by the player’s velocity at the moment of throwing, and while usually not noticeable in vanilla Minecraft, throwable item sprites are now properly centered as well. This mod introduces super slimeballs, golfballs, a more intuitive way of throwing up balls, and more robust block collision.

Features:

Throwing Mechanics:

  • Right clicking while holding a baseball bat will throw up the left most throwable item in your hotbar/inventory. Hitting a throwable with a bat will launch it away, missing will return it to your inventory. Consecutively throwing up balls without hitting them will cost bat durability.
  • Crouching causes you to not pick up balls and to throw them slower.
  • Throwables are now affected by the player’s velocity at the moment of throwing.
  • There is a slightly increased cooldown for throwing.
  • You can set a custom key as the throw key, so that you reduce the risk of accidentally throwing away your diamonds.

Tools:

  • Catcher’s gloves can be used to collect throwables you’re looking at.
  • You can get combo damage by hitting a ball with a bat and also by bouncing off mobs.
  • Stronger bats deal more knockback, launch baseballs further and do more damage.
  • Bats support most sword and bow enchantments.
  • Bats are slower and weaker than swords, but deal more knockback.
  • Dispensers will shoot baseballs and other throwables.

Physics:

  • Throwables will bounce off blocks, entities, even each other, but have a chance of breaking when hitting a mob (or a cactus).
  • Mobs receive knockback based on the velocity and mass of the throwables that hit them.
  • Mobs will push light throwables out of the way, but will attempt to walk over heavy ones.
  • Throwables can activate buttons and trigger blocks, break through glass, slide over ice, etc.
  • The bug where item projectiles are slightly off-center compared to their bounding boxes is fixed.
  • How high a ball bounces and how far it slides differs per throwable and depends somewhat on what block it hits. Balls are also slowed down by grass.

PvP:

  • Throwing balls & alike now have a higher cooldown than in vanilla.
  • Knockback now depends the speed of the ball and will generally be lower.
  • Also the catcher’s glove can grab balls out of mid-air.
  • All these features combined means that in my opinion this mod pairs perfectly with PvP; It doesn’t mess too much with the existing play style, it only adds a little more variety to it.

Full list of supported throwables:

  • Any eggs (except spawn eggs, at least for now…)
  • Any slimeballs
  • Fire charges
  • Baseballs
  • Dirtballs
  • Stoneballs
  • Super slimeballs
  • Golfballs
  • Cork
  • Baseball cores
  • Any coals
  • Any gems
  • Any nuggets
  • Any ingots
  • Any of the vanilla throwables like snowballs and eggs

Screenshots:

Crafting Recipes:

Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod

Config:

  • With the commands “throwable bounciness x” or “throwable friction x” you can play around with setting the bounciness and friction to whatever you like.
  • This mod should be compatible with most other mods, including optifine + shaders. Things like modded ingots should automatically become throwable as well if they are properly tagged.

Some features can be toggled in the client and server configs:

  • How many ticks a throwable can be idle before despawning. Default value is 1200 (2 min).
  • Enable throwables dropping themselves after the idle time is over.
  • Disable overriding the vanilla throwables behaviour to make them hittable with bats.
  • Turn on lite mode which disables slow collisions and throwable on throwable collisions.
  • Enable overriding the throwable item sprite renderer to fix the sprite centering bug. (Note that you cannot turn this off in 1.19 since configs are no longer loaded before the renderers are registered)
  • Toggle whether the super slimeball will increase speed on bounces.

Requires:

Minecraft Forge

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

Don’t miss out today’s latest Minecraft Mods

Weaponized Baseball Mod (1.19.2, 1.18.2) Download Links

For Minecraft 1.16.5

Forge version: Download from Server 1Download from Server 2

For Minecraft 1.18.2

Forge version: Download from Server 1Download from Server 2

For Minecraft 1.19.2, 1.19.1, 1.19

Forge version: Download from Server 1Download from Server 2

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