Tinkers’ Construct Mod 1.7.10/1.7.2Compatible with Minecraft: 1.7.10, 1.7.2, 1.6.4, 1.6.2, 1.5.2 | Author: mDiyo | 332,274 views |
TConstruct (Tinkers’ Construct) is a mod about putting tools together in a wide variety of ways, then modifying them until they turn into something else. The tools never disappear and can be named and changed to your heart’s desire. Once you make them, they’re yours forever. The mod uses very few IDs. In general, it one item ID for a tool and one ID for a crafting component. Blocks are compressed as far as makes sense.
To get started you need a few tables and a place to put your patterns.
Be sure to put the pattern chest by the part builder, as you can access them together.
You build, modify, and repair tools like so.
1.2 brings a new multi-block structure for turning metals into liquids.
It can be automated with redstone and hoppers.
The mod also brings a few mobs to the game, like this fellow here.
Armor has started, but is very unfinished and would need to be done by the community. Here’s your hints:
And that’s all there is to it! There’s a lot of depth in the system, and most things are documented in-game. Anything that isn’t is left for you to explore.
Mechworks is an addon for Tinkers’ Construct with some interesting mechanical tidbits.
Drawbridges: Place and retract any kind of block, including ones not normally moveable with pistons. They also hold their own inventory as items, meaning you can place drawbridges with drawbridges!
Signaling buses and Terminals: A “wireless”, 16 color redstone network designed to make compact redstone circuitry. Run it up walls, through your ceiling, and let the drawbridge scream!
Filters: Sorting blocks that lets you differentiate items and mobs from each other.
How to install:
- Download and install Minecraft Forge.
- Download the mod, Mechworks, Mantle.
- Go to %appdata%.
- Go to .minecraft/mods folder.
- Drag and drop the downloaded jar (zip) files into it.
- If one does not exist you can create one.
- Enjoy the mod.